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===Ships=== ---- Ships are primarily used for transporting [[Captain Steele]] and his [[crew]] Aside from transportation, there are a few extra things Steele can do while inside their ship. * Safely sleep * Masturbate * Shower to remove several statuses, including Cumflation Ships are also used in ship combat against other ships. === Calculated Values === ---- Below is a list of how to calculate certain ship variables (prior to ship ownership and item bonuses)<br> '''Evasion''' * Ship thrust/2 + Ship agility '''Accuracy''' * Ship sytems/2 + Ship sensors === Ship Stat Bonuses === ---- Ships owned by [[Captain Steele]] receive a bonus to certain stats based on [[Captain Steele|Steele's]] own [[Ground Combat Mechanics|stats]]<br> '''Evasion''' * +[[Reflexes]]/4 '''Accuracy''' * +[[Aim]]/4 '''Armor''' * +([[Physique]]/([[Captain Steele|Steele's]] level *50)*100)% Bonus armor ** The highest achievable bonus is* *** 12% at max physique with '''Quivering Quasar''' [[Status Effects|status effect]] and [[Signet of Bravery]] as [[accessory]] equiped *** 10% at max physique without bonuses '''Shields''' * +([[Willpower]]/([[Captain Steele|Steele's]] level *20)*100)% Bonus shields ** The highest achievable bonus is* *** 30% with [[perks by source#IRon Will|Iron Will]] [[perks|perk]] *** 25% without [[perks by source#IRon Will|Iron Will]] [[perks|perk]] '''Weapon Damage''' (hidden) * +[[Aim]]/2 '' ''* Highes achievable bonus is calculated at level 10, without the '''Perfect stimulant''' [[status Effects|status effect]] as it requires the use of certain [[Fated Names]] or save editing to acquire. ===List of Ships=== ====Acquirable Ships==== ---- {{ContentWarning|message=Stats below are as purchased/obtained if all player stats are at 0}} {|class="wikitable sortable bordered" border="1" cellpadding="2" style="text-align:center" |+ <span id="Obtainable ships"></span>Armor Stats !width="100px"| Name !width="20px"| Shields !width="20px"| Shield Def !width="20px"| Armor !width="20px"| Armor Def !width="20px"| Max Energy !width="20px"| Power<br>Generation !width="10px"| Agility !width="10px"| Sensors !width="10px"| Systems !width="10px"| Thrust !width="10px"| Accuracy !width="10px"| Evasion !width="10px"| Module/<br>Crew<br>Capacity !width="10px"| Weapon<br>Capacity <!--!class="unsortable" width="100px"| Modules<br>Installed--> !class="unsortable" width="100px"| Fixed<br>equipment !width="100px"| Storage<br>space !width="80px"| Misc !width="30px"| Base Price |- | [[Casstech Z14]] | 3000 | 20 | 2015 | 30 | 200 | 25 | 20 | 14 | 25 | 33 | 21.5 | 36.5 | 4 | 2 |[[Machine Gun]] | 10 | Preinstalled: [[Laser Cannon]] | 27200 |- | [[Ova'LEK]] | 3500 | 30 | 2515 | 20 | 350 | 15 | 40 | 40 | 30 | 32 | 55 | 56 | 6 | 4 <!--| ''(none)''--> | ''(none)'' | 20 | | 34999 |- | [[Colt XLR]] | 1000 | 10 | 5015 | 40 | 250 | 32 | 25 | 30 | 15 | 40 | 32.5 | 45 | 6 | 3 <!--| ''(none)''--> | [[Machine Gun]] | 30 | | 26399 |- | [[Spearhead SS]] | 3000 | 20 | 1515 | 15 | 250 | 20 | 35 | 25 | 35 | 35 | 42.5 | 52.5 | 6 | 4 <!--| ''(none)''--> | [[Laser Cannon]]<br>[[EM Cannon]] | 20 | | 44999 |- | [[Moondast Gruss]] | 0 | 0 | 7015 | 50 | 300 | 38 | 10 | 20 | 20 | 45 | 30 | 32.5 | 4 | 3 <!--| ''(none)''--> | [[Coil Cannon]]<br>[[Repair Module]] | 5 | | 50000 |- | [[MS-XI]] | 5000 | 30 | 2015 | 20 | 300 | 50 | 26 | 45 | 40 | 25 | 75 | 38.5 | 9 | 4 <!--| ''(none)''--> | [[Missile Turret]] <br> [[Shield Booster (Ships)|Shield Booster]] | 30 | | 249999 |- | [[Clydesdale K7]] | 3000 | 20 | 2515 | 10 | 200 | 25 | 15 | 20 | 20 | 15 | 30 | 22.5 | 12 | 2 <!--| ''(none)''--> | [[EM Turret]] | 50 | Bonus crew capacity + 2 | 299999 |- | [[Sledgehammer]] | 4000 | 30 | 4015 | 50 | 300 | 50 | 45 | 20 | 45 | 45 | 32.5 | 62.5 | 7 | 4 <!--| ''(none)''--> | [[Thermal Cannon]] <br> [[Shield Disruptor]] | 25 (Wardrobe)<br>25 (Equipment)<br>10 (Consumables)<br>10 (Valuables)<br>10 (Toys) | | 399999 |- | [[Sidewinder(ship)|Sidewinder]] | 6000 | 30 | 6015 | 45 | 400 | 85 | 30 | 65 | 55 | 120 | 92.5 | 90 | 10 | 3 <!--| ''(none)''--> | [[Heavy Armor]] | 30 | | 1499967 |- <!-- DO NOT REMOVE used for copy pasting in a new ship in the table | Name | Shields | Shield Def | Armor | Armor Def | Max Energy | Power<br>Generation | Agility | Sensors | Systems | Thrust | Accuracy | Evasion | Module/Crew<br>Capacity | Weapon<br>Capacity | Modules<br>Installed | Fixed<br>equipment | Storage<br>space | Misc | Base Price |- --> |} ====Enemy Ships==== ---- {{ContentWarning|message=Stats below are as during combat thus as affected by upgrades}} {|class="wikitable sortable bordered" border="1" cellpadding="2" style="text-align:center" |+ <span id="Obtainable ships"></span>Armor Stats !width="100px"| Name !width="20px"| Shields !width="20px"| Shield Def !width="20px"| Armor !width="20px"| Armor Def !width="20px"| Max Energy !width="20px"| Power<br>Generation !width="10px"| Agility !width="10px"| Sensors !width="10px"| Systems !width="10px"| Thrust !width="10px"| Accuracy* !width="10px"| Evasion* !class="unsortable" width="100px"| Modules<br>Installed |- | [[Modified Z7]] | 500 | 20 | 3515 | 20 | 150 | 30 | 40 | 20 | 15 | 40 | 12.5 | 55 | [[Machine Gun]]<br>[[Thermal Cannon]]<br>[[Repair Module]] |- | [[Dr. Teyaal's MS-XI]] | 6000 | 50 | 2015 | 20 | 400 | 50 | 26 | 100 | 65 | 25 | 132.5 | 38 | [[Thermal Cannon]]<br>[[Laser Cannon]]<br>[[Coil Cannon]]<br>[[Shield Upgrade]]<br>[[Tuned Emitters]]<br>[[Shield Vampire]]<br>[[Capacitor Bank]]<br>[[Shield Disruptor]] |- <!-- DO NOT REMOVE used for copy pasting in a new ship in the table | Name | Shields | Shield Def | Armor | Armor Def | Max Energy | Power<br>Generation | Agility | Sensors | Systems | Thrust | Accuracy | Evasion | Modules<br>Installed |- --> |} ''* Accuracy and evasion stats have to be calculated manually and may be wrong [[Category:spaceships| ]] [[Category:Player spaceships| ]]
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