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查看“︁Daer Wormling”︁的源代码
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Daer Wormling
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{{ContentWarning|message= Daer Wormlings, while a generic enemy are very lethal, and will outright kill the opponent when losing to it!}} __NOTOC__ {{Infobox Character | name = name | image = missing.png | caption = Caption text | creator = Slab Bulkhead | species = Daer Worm | gender = ??? | location = [[Tarkus]] | level = 3 | shield = 10 | health = 30 | initlust = 0 }} === Description === ---- The Daer Wormling is a smaller version of the [[Daer Worm]] and a hostile encounter found in its cavern during [[Kimber]]'s [[Tarkus]] quest. === Appearance === ---- <blockquote> The daer wormling is about two feet long. Its body is covered with reddish-brown chitin, and it has dozens of spindly, clawed legs. Its head is wedge-shaped, with tiny spikes running in ridges down the sides, and a wide, toothy maw. Four beady black eyes fix on you from above the head's spikes. It's clearly hostile, and skitters back and forth as it looks for an opening. </blockquote> === History/Personality/Information of Note === ---- Daer Wormlings are the presumed juvenile offspring of the [[Daer Worm]]. They are a rare, yet invasive species hailing from the their homeworld of Daerinoys. 500 years ago, the [[Gabilani]] and the [[Raskvel]] of [[Tarkus]] where suffering from overpopulation and dwindling resources. So the Gabilani scientists had to come up the brilliant solution. Astronomers saw the neighboring planet of Daerinoys was a similar size and composition to Tarkus and rich in metal, minerals, and frozen clean water. So the Gabilani decided to construct ''The World Attractor'' a machine that would bring Daerinoys into Tarkus' orbit so it could be terraformed into a settable world. Unfortunately, the Gabilani didn't realize they had no way to stop the planet once it started moving, causing it to crash and wipe out 80% of Tarkus' population and destroyed 90% of all of Daerinoys lifeforms and potential to be colonized. As such, the few survivors were forced to migrate across the [[Stellar Tether]], including the [[Daer Worm]]. This invasive species should be treated with great caution, as they have a knack for tunneling through the soil and devouring literally anything including [[Gabilani]] and [[Raskvel]]. === Interactions === ---- The player has a chance to encounter these enemies in their lair, either individually or in groups of up to 3. They may wind up discovering the cave before meeting [[Kimber]] and the Wormlings might still appear, even after the [[Daer Worm]] is slain. '''Do not''' underestimate this enemy, for they will not hesitate to kill you should you lose to them. ==== Combat ==== ---- To reiterate, the Daer Wormling will kill the PC if you lose to it, resulting in a '''Bad End'''. When fought, the wormling isn't that tough to the point in which it might actually be possible to kill 1 at level 2. Even if it gets to strong for the player can always flee from it. However, the wormling has a unique burrowing ability that prevents the player from leaving and temporarily renders it completely immune to all attacks. Also, it uses carapace armor similar to the [[Sydian Female]] instead of an actual Plasma Shield. ==== Move Set ==== * '''Claw Attack''' - The wormling will try to scrape you with its many claws. ** Basic melee/kinetic attack * '''Bite Attack''' - The wormling will try to bite the player with its many rows of razor-sharp teeth. ** Used every 2-3 turns instead of Claw Attack * '''Burrow Attack''' -The wormling will deep tunnel and try to sneak attack the player. ** Used every 3-4 turns instead of Claw or Bite Attack *** Takes 2 turns to deploy. 1 to burrow and 1 to attack **** While burrowed the wormling becomes immune to all attacks and the player becomes unable to flee. ==== Resistances ==== ===== Lust Resistances ===== * 100% immunity to lust attacks [[Category:Characters]] [[Category:Generic creatures]] [[Category:Hostiles]] [[Category:Bad ends]]
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