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Translations:Update History/316/en
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== 0.9.045 (March 23, 2023) == https://www.fenoxo.com/tits-phabulous-phaedra/ *BACKER: Started implementing the parts of the proper Phaedra landing events. (Fenoxo) *BACKER: Shalin & Hyrax can now be encountered on Phaedra. (Nonesuch & Leek) *PUBLIC: Anno’s off-screen encounter with a Thraggen now has an actual scene rather than being behind closed doors (Professor Poprocks & lighterfluid) *PUBLIC: Tarratch Slavers are now roaming Mhen’ga for the public builds. (Nonesuch & lighterfluid) *Added greater awareness of combat state to enemy ship AI, allowing them to better select which weapons to use. (Fenoxo) *Added additional settings to the control overlay, allowing it to be moved, resized and to change its appearance for better accessibility. (Jacques) *Added some additional breast shapes to the mannequin bust to aid with size transitions. (Jacques) *Added some sorting to option entries in the options menus. (Jacques) *Fixed the position-targetting code used for status effect tooltips to work better in multi-enemy fights by disambiguating the targeted elements id. (Jacques) *Fixed some ship combat-only status effects not being cleared when combat ends. (Fenoxo) *Fixed a crash during character creation relating to the new control overlay. (Jacques) *Fixed a handful of instances where the control overlay remains present when movement is otherwise not available. (Jacques) *Fixed forcibly opening the large mapview not always properly minimizing the big bust display, leading to a failure to display the larger minimap. (Jacques) *Fixed a handful of older checks for a variety of “aphrodisiac tongue” that were hard-wired to search for specific sub-triggers, rather than using a now more encompassing check. (Jacques) *Fixed the layout of the status effect display which should help when many effects are being displayed. (Jacques) *Fixed animation toggles for various UI components not respecting the configured option. (Jacques) *Fixed “Unknown Artist” from appearing in the artist priority list. (Jacques) *Fixed a few issues with image paths in the image manifest. (Jacques) *Fixed appearance display for multi-cocked characters. (Jacques) *Fixed ship missile bays using awkward phrasing for attacking. (lowercase_donkey) *Fixed combat text vanishing when fighting NymFoe, when the “Bouncy!” effect blocks a basic attack. (lowercase_donkey) *Fixed Quinns pregnancy bust display. (lowercase_donkey) *Fixed an issue with the multi-stage combat Feruze uses when the player is using a weapon that has the BYPASS_SHIELD damage flag, end-running around how the triggers operate to move the staged fight along. (lowercase_donkey) *Fixed some Sela busts being missing. (lowercase_donkey) *Fixed Ilaria never displaying her preg bust. (lowercase_donkey) *Fixed a handful of issues with the myr deserter. (lowercase_donkey) *Fixed a reversed check with the Zheng Shi elevator block. (lowercase_donkey) *Fixed a scene gating issue with Sophora that could result in crashes. (lowercase_donkey) *Fixed the mannequin bust containing some duplicate path data. (Jacques) *Fixed hiding the control overlay not always hiding both the D-Pad and the in/out buttons. (Jacques)
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