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Translations:Update History/462/en
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* Combat items should now be usable thanks to Leek! * After the [[$link-421|Stellar Tether]], [[$link-422|Shekka]]’s square on the map now displays a “!” to indicate there is a quest event there. * Fixed [[$link-423|Khorgan]]’s bust by Adjatha not displaying. * Fixed [[$link-424|Nessa]]’s Adjatha busts not displaying. * Added the missing male [[$link-425|sexbot]] bust back. * [[$link-426|Sexbots]] should now display a bust on approach… though I don’t think I tested this one. * Fixed a missing roomlink in [[$link-427|Stellar Tether]] near [[$link-428|Captain Khorgan]]’s battle. * Corrected references to [[$link-429|Captain Khorgan]] that did not exist and were causing crashes. * Fixed a crash in [[$link-430|FizzyFix]]. * Fixed a crash in the [[$link-431|Magic Milker]]. * Fixed a crash in [[$link-432|Pickmentation]]. * Fixed a crash in [[$link-433|Reptilum]]. * Fixed numerous crashes in [[$link-434|Soak]]. * Fixed a crash in [[$link-435|Turtleneck]]. * Fixed a crash in [[$link-436|XhelarfogPlus]]. * Fixed a crash that could occur when getting rid of a genital (or genitals) due to an error in how [[$link-437|piercings]] were handled. * Fixed a crash in [[$link-438|Uthra Sap]]. * Fixed the [[$link-439|Hammer Shield]]. * The [[$link-440|Panty collection]] system was converted to use fancier systems than my hard-coded kludges. * Fixed a crash when approaching the [[$link-441|Raskvel Dockmistress]]. * A lot of potential crashes in the goo player menus were fixed. * Missing [[$link-442|Anyxine]] emails restored. * Several fixes were made to [[$link-443|Shizuya]]’s [[$link-444|Majin]] (her ship). * Jacques00 did some work cleaning up shopkeepers and improving name displays across the game. * Fixed IncrementFlag so that it will properly increment an undefined flag to 1 once more. * Several crashes related to movement and ship location have been correctly formatted to use the new javascript methods. * Gedan pumped a lot of work into improving our automated testing systems so that the game can rapidly create a new character to test new commits entirely on its own! * More work was done preparing ship combat to function once more. It isn’t active for you guys yet, but Gedan was able to start a fight without crashing. PROGRESS! * A lot of other fixes that aren’t properly documented here because there are so many being jammed in.
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