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	<id>https://titswiki.kefengcreative.cc/index.php?action=history&amp;feed=atom&amp;title=Alcohol_Consumption%2Fen</id>
	<title>Alcohol Consumption/en - Revision history</title>
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	<updated>2026-07-19T14:21:30Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://titswiki.kefengcreative.cc/index.php?title=Alcohol_Consumption/en&amp;diff=76621&amp;oldid=prev</id>
		<title>FuzzyBot: Updating to match new version of source page</title>
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		<updated>2026-07-16T04:20:05Z</updated>

		<summary type="html">&lt;p&gt;Updating to match new version of source page&lt;/p&gt;
&lt;p&gt;&lt;b&gt;新页面&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;languages /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Alcohol Consumption Mechanics ==&lt;br /&gt;
&lt;br /&gt;
=== Description ===&lt;br /&gt;
----&lt;br /&gt;
[[Special:MyLanguage/Trials in Tainted Space|Trials in Tainted Space]] has an alcohol consumption mechanic that determines how heavily under the influence of alcohol [[Special:MyLanguage/Captain Steele|Captain Steele]] is.&lt;br /&gt;
&lt;br /&gt;
=== Details ===&lt;br /&gt;
----&lt;br /&gt;
The alcohol system is a time-dependent system, so the various effects caused by alcohol will take some time to be apparent rather than being instantaneous.&lt;br /&gt;
&lt;br /&gt;
==== Tolerance ====&lt;br /&gt;
Steele will have an alcohol tolerance level to determine how effective the alcoholic effects are, measured on a scale of 0 to 100. By default, Steele will have a tolerance level of 0. Every time alcohol is imbibed, the alcohol tolerance will increase by 1 level.&lt;br /&gt;
&lt;br /&gt;
==== Imbibe ====&lt;br /&gt;
When Steele imbibes alcohol, an &amp;quot;&amp;#039;&amp;#039;&amp;#039;Alcohol&amp;#039;&amp;#039;&amp;#039;&amp;quot; status effect will be gained. This status effect will track how much alcohol is in Steele&amp;#039;s belly, measured in a percentage level of 0% (empty) to a maximum of 100% (full). The drink&amp;#039;s alcoholic rating will determine how much alcohol is consumed by Steele, with each consecutive drink&amp;#039;s alcohol rating being added to the total alcoholic percentage level.&lt;br /&gt;
&lt;br /&gt;
==== Circulation ====&lt;br /&gt;
While under the effects of &amp;quot;&amp;#039;&amp;#039;&amp;#039;Alcohol&amp;#039;&amp;#039;&amp;#039;&amp;quot;, 1% of alcohol from Steele&amp;#039;s belly will travel through Steele&amp;#039;s bloodstream every minute of game time &amp;#039;&amp;#039;(if Steele has the [[Special:MyLanguage/Perks_by_source_#Nuki_Drunk|&amp;#039;Nuki Drunk]] perk, it will be 0.5% instead)&amp;#039;&amp;#039;. This is Steele&amp;#039;s current &amp;quot;Booze Level&amp;quot; and will determine how drunk Steele is. Depending on the booze level, Steele may gain temporary effects while under the influence.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable bordered&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ Alcohol Gains&lt;br /&gt;
!width=&amp;quot;80px&amp;quot; | &amp;lt;span style=&amp;quot;font-size:88%&amp;quot;&amp;gt;Booze&amp;lt;br&amp;gt;Level&amp;lt;/span&amp;gt;&lt;br /&gt;
!width=&amp;quot;160px&amp;quot; | Status Effect&lt;br /&gt;
!width=&amp;quot;240px&amp;quot; class=&amp;quot;unsortable&amp;quot; | Stat Changes&lt;br /&gt;
|-&lt;br /&gt;
| 0%&lt;br /&gt;
| &amp;#039;&amp;#039;- N/A -&amp;#039;&amp;#039;&lt;br /&gt;
| &lt;br /&gt;
* No changes&lt;br /&gt;
|-&lt;br /&gt;
| 25%&lt;br /&gt;
| &amp;quot;&amp;#039;&amp;#039;&amp;#039;Buzzed&amp;#039;&amp;#039;&amp;#039;&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
* +2 Physique&lt;br /&gt;
* -1 Willpower&lt;br /&gt;
* -1 Intelligence&lt;br /&gt;
|-&lt;br /&gt;
| 50%&lt;br /&gt;
| &amp;quot;&amp;#039;&amp;#039;&amp;#039;Drunk&amp;#039;&amp;#039;&amp;#039;&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
* +2 Physique&lt;br /&gt;
* -1 Reflexes&lt;br /&gt;
|-&lt;br /&gt;
| 75%&lt;br /&gt;
| &amp;quot;&amp;#039;&amp;#039;&amp;#039;Smashed&amp;#039;&amp;#039;&amp;#039;&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
* +1 Physique&lt;br /&gt;
* -1 Reflexes&lt;br /&gt;
* -1 Willpower&lt;br /&gt;
* -1 Intelligence&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
After all the alcohol has been completely absorbed into Steele&amp;#039;s bloodstream (alcohol level at 0%), the given status effect and changes will last in Steele&amp;#039;s system for about an hour of game time.&lt;br /&gt;
&lt;br /&gt;
==== Flushing ====&lt;br /&gt;
After that hour, Steele will &amp;quot;pee&amp;quot;, &amp;quot;sweat&amp;quot;, or otherwise flush the effects out (conceptually speaking), to where the alcohol levels will begin to drop at 1% every minute of game time &amp;#039;&amp;#039;(if Steele has the [[Special:MyLanguage/Perks_by_source_#Nuki_Drunk|&amp;#039;Nuki Drunk]] perk, it will be 0.25% instead)&amp;#039;&amp;#039;. Like the stat changes listed above, Steele&amp;#039;s stats will gradually return to normal again as the booze levels reach below a certain threshold.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable bordered&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ Alcohol Flush&lt;br /&gt;
!width=&amp;quot;80px&amp;quot; | &amp;lt;span style=&amp;quot;font-size:88%&amp;quot;&amp;gt;Booze&amp;lt;br&amp;gt;Level&amp;lt;/span&amp;gt;&lt;br /&gt;
!width=&amp;quot;400px&amp;quot; class=&amp;quot;unsortable&amp;quot;| Changes&lt;br /&gt;
|-&lt;br /&gt;
| 75%&lt;br /&gt;
| &lt;br /&gt;
* -1 Physique&lt;br /&gt;
* +1 Reflexes&lt;br /&gt;
* +1 Willpower&lt;br /&gt;
* +1 Intelligence&lt;br /&gt;
* Remove &amp;quot;&amp;#039;&amp;#039;&amp;#039;Smashed&amp;#039;&amp;#039;&amp;#039;&amp;quot; status effect&lt;br /&gt;
|-&lt;br /&gt;
| 50%&lt;br /&gt;
| &lt;br /&gt;
* -2 Physique&lt;br /&gt;
* +1 Reflexes&lt;br /&gt;
* Remove &amp;quot;&amp;#039;&amp;#039;&amp;#039;Drunk&amp;#039;&amp;#039;&amp;#039;&amp;quot; status effect&lt;br /&gt;
|-&lt;br /&gt;
| 25%&lt;br /&gt;
| &lt;br /&gt;
* -2 Physique&lt;br /&gt;
* +1 Willpower&lt;br /&gt;
* +1 Intelligence&lt;br /&gt;
* Remove &amp;quot;&amp;#039;&amp;#039;&amp;#039;Buzzed&amp;#039;&amp;#039;&amp;#039;&amp;quot; status effect&lt;br /&gt;
|-&lt;br /&gt;
| 0%&lt;br /&gt;
| &lt;br /&gt;
* Remove &amp;quot;&amp;#039;&amp;#039;&amp;#039;Alcohol&amp;#039;&amp;#039;&amp;#039;&amp;quot; status effect&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
After the alcohol has run its course and has completely flushed through Steele&amp;#039;s system (booze level at 0%), Steele will lose the &amp;quot;&amp;#039;&amp;#039;&amp;#039;Alcohol&amp;#039;&amp;#039;&amp;#039;&amp;quot; status effect and will be sober once again.&lt;br /&gt;
&lt;br /&gt;
=== Manipulation ===&lt;br /&gt;
----&lt;br /&gt;
Alcohol levels can be raised by ordering and drinking various alcoholic beverages.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable bordered&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ Alcoholic Drinks&lt;br /&gt;
!width=&amp;quot;160px&amp;quot; |Drink Name&lt;br /&gt;
!width=&amp;quot;80px&amp;quot;|&amp;lt;span style=&amp;quot;font-size:88%&amp;quot;&amp;gt;Imbibe&amp;lt;br&amp;gt;Level&amp;lt;/span&amp;gt;&lt;br /&gt;
!width=&amp;quot;160px&amp;quot; |Vendor&lt;br /&gt;
!width=&amp;quot;80px&amp;quot; |&amp;lt;span style=&amp;quot;font-size:88%&amp;quot;&amp;gt;Sell&amp;lt;br&amp;gt;Price&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &amp;lt;b&amp;gt;Ausar Chaser&amp;lt;/b&amp;gt;&lt;br /&gt;
| +15%&lt;br /&gt;
| [[Embry]]&lt;br /&gt;
| align=&amp;quot;right&amp;quot; |15&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &amp;lt;b&amp;gt;Beer&amp;lt;/b&amp;gt;&lt;br /&gt;
| +6%&lt;br /&gt;
| [[Delilah]]&lt;br /&gt;
| align=&amp;quot;right&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &amp;lt;b&amp;gt;Chitin Cracker&amp;lt;/b&amp;gt;&lt;br /&gt;
| +25%&lt;br /&gt;
| [[Embry]]&lt;br /&gt;
| align=&amp;quot;right&amp;quot; |10&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &amp;lt;b&amp;gt;Crabbst Blue Ribbon&amp;lt;/b&amp;gt;&lt;br /&gt;
| +7%&lt;br /&gt;
| [[Burt]]&lt;br /&gt;
| align=&amp;quot;right&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &amp;lt;b&amp;gt;Fire Pepper&amp;lt;/b&amp;gt;&lt;br /&gt;
| +20%&lt;br /&gt;
| [[Embry]]&lt;br /&gt;
| align=&amp;quot;right&amp;quot; |120&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &amp;lt;b&amp;gt;Mead&amp;lt;/b&amp;gt;&lt;br /&gt;
| +10%&lt;br /&gt;
| [[Burt]]&lt;br /&gt;
| align=&amp;quot;right&amp;quot; |10&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &amp;lt;b&amp;gt;Miniature Rahn&amp;lt;/b&amp;gt;&lt;br /&gt;
| +13%&lt;br /&gt;
| [[Embry]]&lt;br /&gt;
| align=&amp;quot;right&amp;quot; |25&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &amp;lt;b&amp;gt;Nyrean Knot&amp;lt;/b&amp;gt;&lt;br /&gt;
| +40%&lt;br /&gt;
| [[Embry]]&lt;br /&gt;
| align=&amp;quot;right&amp;quot; |34&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &amp;lt;b&amp;gt;Queen&amp;#039;s Honey&amp;lt;/b&amp;gt;&lt;br /&gt;
| +7%&lt;br /&gt;
| [[Embry]]&lt;br /&gt;
| align=&amp;quot;right&amp;quot; |100&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &amp;lt;b&amp;gt;Quivering Quasar&amp;lt;/b&amp;gt;&lt;br /&gt;
| +20%&lt;br /&gt;
| [[Delilah]]&lt;br /&gt;
| align=&amp;quot;right&amp;quot; |10&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &amp;lt;b&amp;gt;Sex on a Meteor&amp;lt;/b&amp;gt;&lt;br /&gt;
| +16%&lt;br /&gt;
| [[Delilah]]&lt;br /&gt;
| align=&amp;quot;right&amp;quot; |20&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &amp;lt;b&amp;gt;Tallavarian Tingler&amp;lt;/b&amp;gt;&lt;br /&gt;
| +50%&lt;br /&gt;
| [[Kiro]]&lt;br /&gt;
| align=&amp;quot;right&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &amp;lt;b&amp;gt;X-Zil-rate&amp;lt;/b&amp;gt;&lt;br /&gt;
| +15%&lt;br /&gt;
| [[Burt]]&lt;br /&gt;
| align=&amp;quot;right&amp;quot; |50&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &amp;lt;b&amp;gt;[[Nutnog]]&amp;lt;/b&amp;gt;&lt;br /&gt;
| +10%&lt;br /&gt;
| [[Busky]]&lt;br /&gt;
| align=&amp;quot;right&amp;quot; |3500&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable bordered&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ Alcoholic Drinking Events&lt;br /&gt;
!width=&amp;quot;160px&amp;quot; class=&amp;quot;unsortable&amp;quot; |Event&lt;br /&gt;
!width=&amp;quot;80px&amp;quot;|&amp;lt;span style=&amp;quot;font-size:88%&amp;quot;&amp;gt;Imbibe&amp;lt;br&amp;gt;Level&amp;lt;/span&amp;gt;&lt;br /&gt;
!width=&amp;quot;160px&amp;quot; |Character&lt;br /&gt;
!width=&amp;quot;80px&amp;quot; |&amp;lt;span style=&amp;quot;font-size:88%&amp;quot;&amp;gt;Price&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; | &amp;lt;b&amp;gt;OrderDrink&amp;lt;/b&amp;gt;&lt;br /&gt;
| +50%&lt;br /&gt;
| [[Sellesy]]&lt;br /&gt;
| align=&amp;quot;right&amp;quot; |50&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &amp;lt;b&amp;gt;Sure&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&amp;#039;&amp;#039;(Introductory scene)&amp;#039;&amp;#039;&lt;br /&gt;
| +10%&lt;br /&gt;
| [[Kiro]]&lt;br /&gt;
| align=&amp;quot;right&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &amp;lt;b&amp;gt;Drinking Contest&amp;lt;/b&amp;gt;&lt;br /&gt;
| +100%&lt;br /&gt;
| [[Kiro]]&lt;br /&gt;
| align=&amp;quot;right&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Available Scenes ===&lt;br /&gt;
----&lt;br /&gt;
Some extra scenes may be available when under the influence, especially when &amp;quot;&amp;#039;&amp;#039;&amp;#039;Buzzed&amp;#039;&amp;#039;&amp;#039;&amp;quot;, &amp;quot;&amp;#039;&amp;#039;&amp;#039;Drunk&amp;#039;&amp;#039;&amp;#039;&amp;quot;, or &amp;quot;&amp;#039;&amp;#039;&amp;#039;Smashed&amp;#039;&amp;#039;&amp;#039;&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable bordered&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ Scenes&lt;br /&gt;
!width=&amp;quot;160px&amp;quot; |Location&lt;br /&gt;
!width=&amp;quot;160px&amp;quot; |Booze Level&lt;br /&gt;
!width=&amp;quot;480px&amp;quot;  class=&amp;quot;unsortable&amp;quot;|Conditions&lt;br /&gt;
|-&lt;br /&gt;
| [[Myrellion|The Golden Peak]]&lt;br /&gt;
| &lt;br /&gt;
90% or more&amp;lt;br&amp;gt;&amp;quot;&amp;#039;&amp;#039;&amp;#039;Smashed&amp;#039;&amp;#039;&amp;#039;&amp;quot;&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |&lt;br /&gt;
* Order a drink from [[Embry]] while &amp;quot;&amp;#039;&amp;#039;&amp;#039;Smashed&amp;#039;&amp;#039;&amp;#039;&amp;quot;&lt;br /&gt;
* 1/4 chance for three possible scenes:&lt;br /&gt;
** Strange Hangover&lt;br /&gt;
*** Has been through Customs on [[New Texas]]&lt;br /&gt;
*** Has had sex with [[Shade]] with a Penis or has a Cunt Tail &lt;br /&gt;
*** [[Reaha]] is a follower&lt;br /&gt;
** Tucked in at Shade&amp;#039;s&lt;br /&gt;
*** Has had sex with Shade&lt;br /&gt;
** Wake up in an alley, lose 5 [[credits]] (if possible)&lt;br /&gt;
*** &amp;#039;&amp;#039;If previous conditions are not met.&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pre-Java Script conversion]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Game mechanics ]]&lt;/div&gt;</summary>
		<author><name>FuzzyBot</name></author>
	</entry>
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