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	<title>Translations:Health/1/en - Revision history</title>
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	<updated>2026-08-03T16:09:38Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<title>FuzzyBot: Importing a new version from external source</title>
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		<updated>2026-07-16T03:47:43Z</updated>

		<summary type="html">&lt;p&gt;Importing a new version from external source&lt;/p&gt;
&lt;p&gt;&lt;b&gt;新页面&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Health Points (or &amp;#039;&amp;#039;&amp;#039;HP&amp;#039;&amp;#039;&amp;#039;), the measurement of a character&amp;#039;s vitality. It shows the amount of physical-based damage a character can take before falling, in this case, knocked unconscious. Losing by health usually results in regaining consciousness at a later time after the battle, and losing a certain amount of credits. Health can be replenished using special abilities or items, if available, during combat. Outside of combat, health can be replenished by healing and sleeping.&lt;/div&gt;</summary>
		<author><name>FuzzyBot</name></author>
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