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	<title>Translations:Update History/189/en - Revision history</title>
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	<updated>2026-08-07T09:09:27Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://titswiki.kefengcreative.cc/index.php?title=Translations:Update_History/189/en&amp;diff=67980&amp;oldid=prev</id>
		<title>FuzzyBot: Importing a new version from external source</title>
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		<updated>2026-07-16T04:00:35Z</updated>

		<summary type="html">&lt;p&gt;Importing a new version from external source&lt;/p&gt;
&lt;p&gt;&lt;b&gt;新页面&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== 0.9.100 (June 12, 2024) ==&lt;br /&gt;
https://www.fenoxo.com/titties/&lt;br /&gt;
*&amp;lt;b&amp;gt;ANDROID WARNING: Due to changes made to our deployment pipeline, the new version cannot access old save slot data. Make sure to back up with save to file before updating!&amp;lt;/b&amp;gt;&lt;br /&gt;
*[Backers] Experience Dhaal’s infamous Mindstream entertainment at Paragon Playground! To give it a shot, select the ‘VR Space’ option the Paragon Playground’s menu. (Written by William, coded by Leek.)&lt;br /&gt;
*[Public] Velta’s Workout Option&lt;br /&gt;
*[Public] Edan’s Bi-curious Expansion&lt;br /&gt;
*[Android] Gedan reworked the android build deployment for both TiTS and the CoC2 folks to better keep up with Google’s bullshittery.&lt;br /&gt;
*New Bust: Horkenn (by Adjatha)&lt;br /&gt;
*New CG: Gabilani Cyborg loss (see this post’s image, by ToonNik)&lt;br /&gt;
*Siegwulfe’s “Domwulfe” mode should now activate whether you are carrying her or not while in “Crew Toy” mode. (Leek)&lt;br /&gt;
*Gravitational Anomaly now applies the kinetic-reduction effect on all foes when upgraded. (Fenoxo)&lt;br /&gt;
*Restored missing combat texts for Goo Armor. (lowercase donkey)&lt;br /&gt;
*Fixes for Tika vanishing for public build players. (lowercase donkey)&lt;br /&gt;
*More blinding attacks now respect blind immunity. (lowercase donkey)&lt;br /&gt;
*Fixed stubborn Shalin Shaman issues that have persisted because of an obvious oversight on how the Shaman’s data connects between the two halves. (Gedan)&lt;br /&gt;
*Olympia’s “Crew Toy” content should be fixed. (Not sure who to credit, but I was told at meeting it was fixed! -F)&lt;br /&gt;
*Fixed bug which caused Deepsea Lab elevator to be open/closed incorrectly. (Drunk Zombie)&lt;br /&gt;
*Fixed bug in Deepsea Lab airlock to ocean that allowed use without depthsuit. (Drunk Zombie)&lt;br /&gt;
*Various fixes to Flurry’s pureblood pregnancy. Correct scene variants should now be used and codex will increment pureblood kips. (Drunk Zombie)&lt;br /&gt;
*Cleaned up some Phaedran codices with references to “Xandam”.&lt;br /&gt;
*Buttloads of fixes and tweaks to combat systems! Having both Gedan and I chunking at big, multi-NPC fights has done a lot to reveal minor issues we can sand down. (Gedan &amp;amp; Fenners)&lt;br /&gt;
*And many more smaller fixes for things like lone typos, slight word adjustments, etc. (The Team)&lt;/div&gt;</summary>
		<author><name>FuzzyBot</name></author>
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