打开/关闭菜单
4741
2301
13
7.5万
Trials in Tainted Space Bilingual Wiki
打开/关闭外观设置菜单
打开/关闭个人菜单
未登录
未登录用户的IP地址会在进行任意编辑后公开展示。

EM Cannon:修订间差异

来自Trials in Tainted Space Bilingual Wiki
更多语言
src->SeriousBlueJewel
Created page with "{{subst:Template:Ship items}}"
 
WikiAdmin留言 | 贡献
Protected "EM Cannon": Protect English translation source; edit via translation administrators ([Edit=⧼protect-level-translationadmin⧽] (indefinite) [Move=⧼protect-level-translationadmin⧽] (indefinite))
 
(未显示3个用户的7个中间版本)
第1行: 第1行:
<languages />
<translate>
<!--T:1-->
__NOTOC__
__NOTOC__
{{Infobox Ships
{{Infobox Ships
| name = name
| name = EM.Cannon
| image = missing.png
| image = missing.png
| caption = Caption text
| caption =  
| creator = Writer
| creator = Writer
| fullname = Full Name
| fullname = EM Cannon
| type = Item type
| type = [[ship weapons|Ship weapon]]
| damage = Damage
| damage = 150 Electric
| damagetype = Damage Type
| damagetype = Bullet<br>Energy Weaponry
| shields = Shields
| shields =  
| shielddef = Shield Def
| shielddef =  
| armor = Armor
| armor =  
| armordef = Armor Def
| armordef =  
| maxenergy = Max Energy
| maxenergy =  
| powergeneration = Power Generation
| powergeneration =  
| agility = Agility
| agility =  
| sensors = Sensors
| sensors =  
| systems = Systems
| systems =  
| thrust = Thrust
| thrust =  
| accuracy = Accuracy
| accuracy =  
| evasion = Evasion
| evasion =
| energyuse = Energy Use
| energyuse = 46
| modcrewcapacity = Module/Crew Capacity
| modcrewcapacity =  
| weaponcapacity = Weapon Capacity
| weaponcapacity =  
| modules = Modules
| modules =  
| fixequipment = Fixed Equipment
| fixequipment =  
| additionalflags = Additional Flags
| additionalflags = Energy Weapon<br>Double Shot<br>Ship Equipment
| note = Notes
| note =  
| baseprice = Base Price
| baseprice = 1800
}}
}}
</translate>


== Item Name In Game ==
<translate>
<!--T:2-->
== EM Cannon ==
<blockquote>
<blockquote>
Item's tooltip (Displayed on tooltips during mouseovers)
Despite its name, the EM Cannon does not fire bolts for electromagnetic energy across the nonconductive void of space. It relies on the same types of primitive chemical propulsion that have flung lead across battlefields for generations. The difference is in the payloads: Em shells are always fired in pairs, one containing a positive charge an the other negative. Contact with anything, even a shield, is sufficient to create damaging electrical surges.
</blockquote>
</blockquote>
</translate>


 
<translate>
 
<!--T:3-->
=== Acquisition ===
=== Acquisition ===
----
----
* Sold by person on location
* Sold by [[<tvar name="link-1">Special:MyLanguage/Vahn</tvar>|Vahn]] on [[<tvar name="link-2">Special:MyLanguage/Tavros</tvar>|Tavros]]
* Pre-installed on  
* Pre-installed on  
** shipname
** [[<tvar name="link-3">Special:MyLanguage/Spearhead SS</tvar>|Spearhead SS]]
**
* Installed on the following NPC ships
** [[<tvar name="link-4">Special:MyLanguage/Star Viper Spearhead SS</tvar>|Star Viper Spearhead SS]]
</translate>


==== Usage ====
----
Detailed outcomes from usage of an item, where applicable.


<pre>
Include the spaceships Category tag and Player spaceships (obtainable by player) or NPC spaceships (used by npc) Category tags:
<nowiki>
[[Category:Spaceships weapons]]
[[Category:Spaceships weapons]]
[[Category:Spaceships items]]
[[Category:Spaceships items]]
</nowiki>
[[Category:Pre-Java Script conversion]]
</pre>

2026年7月16日 (四) 11:02的最新版本


EM.Cannon
Creator Writer
Type Ship weapon
Full name EM Cannon
Stats
Damage 150 Electric
Damage Type Bullet
Energy Weaponry
Energy Use 46
Information
Additional flags Energy Weapon
Double Shot
Ship Equipment
Base Price 1800

EM Cannon

Despite its name, the EM Cannon does not fire bolts for electromagnetic energy across the nonconductive void of space. It relies on the same types of primitive chemical propulsion that have flung lead across battlefields for generations. The difference is in the payloads: Em shells are always fired in pairs, one containing a positive charge an the other negative. Contact with anything, even a shield, is sufficient to create damaging electrical surges.

Acquisition