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EM Turret:修订间差异

来自Trials in Tainted Space Bilingual Wiki
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src->SeriousBlueJewel
Created page with "{{subst:Template:Ship items}}"
 
WikiAdmin留言 | 贡献
Protected "EM Turret": Protect English translation source; edit via translation administrators ([Edit=⧼protect-level-translationadmin⧽] (indefinite) [Move=⧼protect-level-translationadmin⧽] (indefinite))
 
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第1行: 第1行:
<languages />
<translate>
<!--T:1-->
__NOTOC__
__NOTOC__
{{Infobox Ships
{{Infobox Ships
| name = name
| name = EMTurret
| image = missing.png
| image = missing.png
| caption = Caption text
| caption =  
| creator = Writer
| creator = Writer
| fullname = Full Name
| fullname = EM Turret
| type = Item type
| type = [[Ship weapons|Ship weapon]]
| damage = Damage
| damage = 150 Electric
| damagetype = Damage Type
| damagetype = Bullet<br>Energy Weaponry
| shields = Shields
| shields =  
| shielddef = Shield Def
| shielddef =  
| armor = Armor
| armor =  
| armordef = Armor Def
| armordef =  
| maxenergy = Max Energy
| maxenergy =  
| powergeneration = Power Generation
| powergeneration =  
| agility = Agility
| agility =  
| sensors = Sensors
| sensors =  
| systems = Systems
| systems =  
| thrust = Thrust
| thrust =  
| accuracy = Accuracy
| accuracy =  
| evasion = Evasion
| evasion =  
| energyuse = Energy Use
| energyuse = 92
| modcrewcapacity = Module/Crew Capacity
| modcrewcapacity =  
| weaponcapacity = Weapon Capacity
| weaponcapacity =  
| modules = Modules
| modules =  
| fixequipment = Fixed Equipment
| fixequipment =  
| additionalflags = Additional Flags
| additionalflags = Crewed Turret<br>Full-Auto Fir<br>Energy Weapon<br>Ship Equipment
| note = Notes
| note =  
| baseprice = Base Price
| baseprice = 2250
}}
}}
</translate>


== Item Name In Game ==
<translate>
<!--T:2-->
== EM Turret ==
<blockquote>
<blockquote>
Item's tooltip (Displayed on tooltips during mouseovers)
As a turret, this requires a crew member to fire it.
 
<!--T:3-->
Despite its name, the EM Cannon does not fire bolts for electromagnetic energy across the nonconductive void of space. It relies on the same types of primitive chemical propulsion that have flung lead across battlefields for generations. The difference is in the payloads: Em shells are always fired in pairs, one containing a positive charge an the other negative. Contact with anything, even a shield, is sufficient to create damaging electrical surges.
</blockquote>
</blockquote>
</translate>


 
<translate>
 
<!--T:4-->
=== Acquisition ===
=== Acquisition ===
----
----
* Sold by person on location
* Sold by [[<tvar name="link-1">Special:MyLanguage/Raskvel Dockmaster</tvar>|Raskvel Dockmaster]] on [[<tvar name="link-2">Special:MyLanguage/Tarkus</tvar>|Tarkus]]
* Pre-installed on  
* Pre-installed on  
** shipname
** [[<tvar name="link-3">Special:MyLanguage/Clydesdale K7</tvar>|Clydesdale K7]]
**
</translate>


==== Usage ====
----
Detailed outcomes from usage of an item, where applicable.


<pre>
Include the spaceships Category tag and Player spaceships (obtainable by player) or NPC spaceships (used by npc) Category tags:
<nowiki>
[[Category:Spaceships weapons]]
[[Category:Spaceships weapons]]
[[Category:Spaceships items]]
[[Category:Spaceships items]]
</nowiki>
[[Category:Pre-Java Script conversion]]
</pre>

2026年7月16日 (四) 11:02的最新版本


EMTurret
Creator Writer
Type Ship weapon
Full name EM Turret
Stats
Damage 150 Electric
Damage Type Bullet
Energy Weaponry
Energy Use 92
Information
Additional flags Crewed Turret
Full-Auto Fir
Energy Weapon
Ship Equipment
Base Price 2250

EM Turret

As a turret, this requires a crew member to fire it.

Despite its name, the EM Cannon does not fire bolts for electromagnetic energy across the nonconductive void of space. It relies on the same types of primitive chemical propulsion that have flung lead across battlefields for generations. The difference is in the payloads: Em shells are always fired in pairs, one containing a positive charge an the other negative. Contact with anything, even a shield, is sufficient to create damaging electrical surges.

Acquisition