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Reflexes:修订间差异

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'''Reflexes''' are one of the [[Combat_Mechanics#Core_Stats|Core Stats]] Steele and other creatures have. They represent your speed, reaction time, and piloting aptitude. In practice, having high Reflexes improves your ability to evade attacks and is useful for interactions that rely on speed and agility. [[Smuggler|Smugglers]] also use their Reflexes to help them escape from grapples starting at level three.
<languages />


<translate>
<!--T:1-->
'''Reflexes''' are one of the [[<tvar name="link-1">Special:MyLanguage/:Ground_Combat_Mechanics#Core_Stats</tvar>|Core Stats]] Steele and other creatures have. They represent your speed, reaction time, and piloting aptitude. In practice, having high Reflexes improves your ability to evade attacks and is useful for interactions that rely on speed and agility. [[<tvar name="link-2">Special:MyLanguage/Smuggler</tvar>|Smugglers]] also use their Reflexes to help them escape from grapples starting at level three.
</translate>
<translate>
<!--T:2-->
== Increasing Reflexes ==
== Increasing Reflexes ==
During character creation, the Athletic upbringing increases this stat by one while Bookworm decreases it by one. Choosing Reflexes Affinity increases starting Reflexes by one ''in addition'' to making it easier to increase the stat later on through gameplay. However, it does ''not'' affect any static increases added through level-ups. These bonuses stack, allowing you start with anywhere from two to five Reflexes.
During character creation, the Athletic upbringing increases this stat by one while Bookworm decreases it by one. Choosing Reflexes Affinity increases starting Reflexes by one ''in addition'' to making it easier to increase the stat later on through gameplay. However, it does ''not'' affect any static increases added through level-ups. These bonuses stack, allowing you start with anywhere from two to five Reflexes.
</translate>


''After'' character creation, various Transformative Items and events have a chance of increasing Reflexes:
<translate>
<!--T:3-->
''After'' character creation, [[<tvar name="link-3">Special:MyLanguage/Stat_gain_by_source</tvar>|various transformative Items and events have a chance of increasing reflexes]]:
</translate>


*Most but potentially not ''all'' transformatives that increase it tend to be slow, chance-based, have an upper limit, and decrease other stats in the process. They include the following items and possibly others:
*Most but potentially not ''all'' transformatives that increase it tend to be slow, chance-based, have an upper limit, and decrease other stats in the process. They include the following items and possibly others:
**[[Zil Ration]]
**[[<tvar name="link-4">Special:MyLanguage/Zil Ration</tvar>|Zil Ration]]
**[[Sky Sap]]
**[[<tvar name="link-5">Special:MyLanguage/Sky Sap</tvar>|Sky Sap]]
**[[Kerokoras Venom]]
**[[<tvar name="link-6">Special:MyLanguage/Kerokoras Venom</tvar>|Kerokoras Venom]]
**[[Ruskvel]]
**[[<tvar name="link-7">Special:MyLanguage/Ruskvel</tvar>|Ruskvel]]
**[[ClearYu]]
**[[<tvar name="link-8">Special:MyLanguage/ClearYu</tvar>|ClearYu]]
**[[Shark Bites]]
**[[<tvar name="link-9">Special:MyLanguage/Shark Bites</tvar>|Shark Bites]]
{|class="wikitable sortable bordered" border="1" cellpadding="2" style="text-align:left"
|+ Changing
!width="160px"| Item/Event
! class="unsortable" width="280px"| Requirement
! class="unsortable" width="280px"| Change
|-
| [[Shark Bites]]
|
* [[Eyes|Eye]] type not shark
|
* [[Eyes|Eye]] type becomes shark
* Increase [[reflexes]] by 2
|-
|}
 
<translate>
<!--T:4-->
*A more reliable method of increasing Reflexes is to buy a '''Lifetime Membership''' at the [[<tvar name="link-10">Special:MyLanguage/Ten Ton Gym</tvar>|Ten Ton Gym]] then repeatedly '''Run on the Track''', returning to your ship to get rid of the '''Sore'''/'''Very Sore''' [[<tvar name="link-11">Special:MyLanguage/Status Effects</tvar>|Status Effects]] once you run out of [[<tvar name="link-12">Special:MyLanguage/Energy</tvar>|Energy]]. Reflex gains for individual sessions are low but since there are no combat encounters or unique scenes involved, this method can easily be spammed until the stat's maxed out.
*'''Working Out''' with [[<tvar name="link-13">Special:MyLanguage/Ramis</tvar>|Ramis]] once she's on your crew increases [[<tvar name="link-14">Special:MyLanguage/Reflexes</tvar>|Reflexes]] if you choose Stamina, which is more effective and also trains [[<tvar name="link-15">Special:MyLanguage/Willpower</tvar>|Willpower]] if you also choose to '''Carry On'''. This has the benefit of already being on your ship but might be hard to do quickly if you have a lot of crewmembers to sort through.
*Playing video games with [[<tvar name="link-16">Special:MyLanguage/Chrissy</tvar>|Chrissy]] increases [[<tvar name="link-17">Special:MyLanguage/Reflexes</tvar>|Reflexes]] up to 80% of max.
</translate>


*A more reliable method of increasing Reflexes is to buy a Lifetime Membership at the [[Ten Ton Gym]] then repeatedly Run on the Track, returning to your ship to get rid of the Sore/Very Sore Status Effects once you run out of Energy. Reflex gains for individual sessions are low but since there are no combat encounters or unique scenes involved, this method can easily be spammed until the stat's maxed out.
<translate>
*Working Out with [[Ramis]] once she's on your crew increases Reflexes if you choose Stamina, which is more effective and also trains [[Willpower]] if you also choose to Carry On. This has the benefit of already being on your ship but might be hard to do quickly if you have a lot of crewmembers to sort through.
<!--T:5-->
*Playing video games with [[Chrissy]] increases Reflexes up to 80% of max.
* '''Cum highs''' status effect reduce reflexes by 1-3
* [[<tvar name="link-18">Special:MyLanguage/Horse Pill</tvar>|Horse Pill]]
** [[<tvar name="link-19">Special:MyLanguage/Reflexes</tvar>|Reflexes]] less than 75% of max
** [[<tvar name="link-20">Special:MyLanguage/:Ground_Combat_Mechanics#Slow_Stat_Gain</tvar>|slow stat gain]] of 1 for [[<tvar name="link-21">Special:MyLanguage/reflexes</tvar>|reflexes]]
</translate>


[[Category:Core stats]]
[[Category:Core stats]]
[[Category:Pre-Java Script conversion]]

2026年7月16日 (四) 11:08的最新版本

Reflexes are one of the Core Stats Steele and other creatures have. They represent your speed, reaction time, and piloting aptitude. In practice, having high Reflexes improves your ability to evade attacks and is useful for interactions that rely on speed and agility. Smugglers also use their Reflexes to help them escape from grapples starting at level three.

Increasing Reflexes

During character creation, the Athletic upbringing increases this stat by one while Bookworm decreases it by one. Choosing Reflexes Affinity increases starting Reflexes by one in addition to making it easier to increase the stat later on through gameplay. However, it does not affect any static increases added through level-ups. These bonuses stack, allowing you start with anywhere from two to five Reflexes.

After character creation, various transformative Items and events have a chance of increasing reflexes:

  • Most but potentially not all transformatives that increase it tend to be slow, chance-based, have an upper limit, and decrease other stats in the process. They include the following items and possibly others:
    • [[<tvar name="link-4">Special:MyLanguage/Zil Ration</tvar>|Zil Ration]]
    • [[<tvar name="link-5">Special:MyLanguage/Sky Sap</tvar>|Sky Sap]]
    • [[<tvar name="link-6">Special:MyLanguage/Kerokoras Venom</tvar>|Kerokoras Venom]]
    • [[<tvar name="link-7">Special:MyLanguage/Ruskvel</tvar>|Ruskvel]]
    • [[<tvar name="link-8">Special:MyLanguage/ClearYu</tvar>|ClearYu]]
    • [[<tvar name="link-9">Special:MyLanguage/Shark Bites</tvar>|Shark Bites]]
Changing
Item/Event Requirement Change
Shark Bites
  • Eye type not shark
  • A more reliable method of increasing Reflexes is to buy a Lifetime Membership at the Ten Ton Gym then repeatedly Run on the Track, returning to your ship to get rid of the Sore/Very Sore Status Effects once you run out of Energy. Reflex gains for individual sessions are low but since there are no combat encounters or unique scenes involved, this method can easily be spammed until the stat's maxed out.
  • Working Out with Ramis once she's on your crew increases Reflexes if you choose Stamina, which is more effective and also trains Willpower if you also choose to Carry On. This has the benefit of already being on your ship but might be hard to do quickly if you have a lot of crewmembers to sort through.
  • Playing video games with Chrissy increases Reflexes up to 80% of max.