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Codex: Item Mechanics/zh-hans:修订间差异

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Display title translation: 图鉴:物品机制
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<languages />


= 物品机制 =
<div lang="en" dir="ltr" class="mw-content-ltr">
= Item Mechanics =
<blockquote>
<blockquote>
<i>提示框里那些[[Item Flags|奇怪的小标记]]到底是什么意思?</i>
<i>What the hell do all the [[Special:MyLanguage/Item Flags|weird little flags]] in the tooltips mean?</i>
</div>


宇宙中的许多武器和装甲会以不同方式相互影响。为帮助识别这些物品之间可能存在的相互作用,本图鉴配备了自动识别并为物品打上<b>物品标记</b>的能力。各种标记的预期效果详述如下。
<div lang="en" dir="ltr" class="mw-content-ltr">
Many weapons and armors in the universe react in different ways to each other. To help identify possible interactions between these items, this Codex has been equipped with the capability to automatically identify and tag these with <b>item flags</b>. The estimated effects of the various flags are detailed below.
</blockquote>
</blockquote>
<onlyinclude>
<onlyinclude>
== 装甲标记 ==
== Armor Flags ==
=== 装甲防御标记 ===
=== Armor Defense Flags ===
<blockquote>
<blockquote>
<i>这些标记会根据伤害类型改变受到的伤害值。</i>
<i>These flags will alter the damage values taken relative to the damage type.</i>
</div>


<b>烧蚀型:</b>代表板甲之类的重型装甲。这类装甲很容易被碾压性、钝性冲击击破,但对刀刃和子弹有抵抗力。
<div lang="en" dir="ltr" class="mw-content-ltr">
* 对穿透伤害 25% 抗性
<b>Ablative:</b> Indicative of heavy armor like platemail. These types of armors can be easily defeated by crushing, blunt impacts, but are resistant to blades and bullets.
* 对子弹伤害 15% 抗性
* 25% resistant to Penetrating
* 对碾压伤害 25% 弱点
* 15% resistant to Bullet
* 25% vulnerable to Crushing
</div>


<b>增幅型:</b>这类装甲会增强灵能能力对穿着者的效果。它们通常受灵能者青睐,其他人很少使用。
<div lang="en" dir="ltr" class="mw-content-ltr">
* 对灵能伤害 25% 弱点
<b>Amplifying:</b> These armors increase the effects of psionic abilities on the wearer. They are typically favored by psionics and are rarely used by others.
* 25% vulnerable to Psionic
</div>


<b>水晶型:</b>带有水晶特征的装甲善于衍射激光的破坏性能量,但在爆炸攻击下更容易碎裂。
<div lang="en" dir="ltr" class="mw-content-ltr">
* 对激光伤害 40% 抗性
<b>Crystal:</b> Armors with crystalline features are useful for diffracting the damaging energies of lasers but shatter more easily against explosive attacks.
* 对爆炸伤害 40% 弱点
* 40% resistant to Laser
* 40% vulnerable to Explosive
</div>


<b>镜面型:</b>高反射表面让激光类攻击对穿着者几乎无效。因此,镜面装备广受追捧(但难以维护)。
<div lang="en" dir="ltr" class="mw-content-ltr">
* 对激光伤害 90% 抗性
<b>Mirrored:</b> Highly reflective surfaces render laser-based attacks nearly useless against the wearer. For this reason, mirrored equipment is highly sought after (but difficult to maintain).
* 90% resistant to Laser
</div>


<b>中和型:</b>尽管灵能生物和灵能民族非常罕见,中和型装甲仍是为那些追猎或监管他们的人制造的。这类装备往往要付出代价。
<div lang="en" dir="ltr" class="mw-content-ltr">
* 对灵能伤害 25% 抗性
<b>Nullifying:</b> Though psionic creatures and peoples are highly uncommon, nullifying armors have been made for those who hunt or police them. Such equipment often comes at a price.
* 25% resistant to Psionic
</div>


<b>板甲型:</b>代表螺栓固定在步行机、战斗机器人和坦克上的那类重型装甲板,装甲板对大多数攻击形式都有效,但对装甲缝隙处的穿透攻击存在弱点。
<div lang="en" dir="ltr" class="mw-content-ltr">
* 对碾压伤害 25% 抗性
<b>Plated:</b> Indicative of the kinds of heavy armor plates bolted to walkers, battle-bots, and tanks, armor plates are good against most forms of attack but vulnerable to penetrating attacks against armor slits.
* 对子弹伤害 15% 抗性
* 25% resistant to Crushing
* 对穿透伤害 25% 弱点
* 15% resistant to Bullet
* 25% vulnerable to Penetrating
</div>


<b>接地型:</b>带有接地特性的服装能抵抗电磁脉冲冲击,防止穿着者被击晕。
<div lang="en" dir="ltr" class="mw-content-ltr">
<b>Grounded:</b> Outfits with the grounded trait are resistent to EMP shocks and prevent them from stunning the wearer.
</div>


<b>简易型:</b>顾名思义,标为"简易"的装甲通过提供额外 50% 抗性(任意给定伤害类型的抗性上限为 100%),降低物理战斗的难度。
<div lang="en" dir="ltr" class="mw-content-ltr">
<b>Easy:</b> As the name implies, armor that is labeled ‘easy’ makes physical combat less difficult by giving an extra 50% resistance, up to a maximum of 100% resistance, to any given damage type.
</blockquote>
</blockquote>
</div>


=== 装甲风格标记 ===
<div lang="en" dir="ltr" class="mw-content-ltr">
=== Armor Style Flags ===
<blockquote>
<blockquote>
<i>这些标记定义服装或内衣的特定风格,除非另有说明,大多仅为外观。</i>
<i>These flags define the outfit’s or undergarment’s particular style and will be mostly cosmetic unless otherwise stated.</i>
</div>


<b>覆盖身体:</b>这特指作为额外外衣覆盖身体的饰品(如夹克和大衣)。
<div lang="en" dir="ltr" class="mw-content-ltr">
<b>Covers Body:</b> This is particularly for accessory items that cover the body as extra outerwear (such as jackets and overcoats).
</div>


<b>气密:</b>这表示服装完全密封,确保外部液体或气体无法渗入并影响穿着者。
<div lang="en" dir="ltr" class="mw-content-ltr">
<b>Airtight:</b> This signifies that the outfit is completely sealed to ensure no outside fluids or gasses can seep inside and affect the wearer.
</div>


<b>泳装:</b>理想情况下用于休闲活动的衣物,即在适合游泳的区域穿着的衣物,被视为泳装。
<div lang="en" dir="ltr" class="mw-content-ltr">
<b>Swimwear:</b> Clothing ideally used for recreational activities, namely in areas that promote swimming, are considered swimwear.
</div>


<b>贴身塑形:</b>这描述的是贴合穿着者体形的服装,保持近似全裸的轮廓。
<div lang="en" dir="ltr" class="mw-content-ltr">
<b>Body Conforming:</b> This describes clothing that conforms to the wearer’s body shape, preserving an almost-nude form.
</div>


<b>透明:</b>当一件衣物透视时,它可能会改变其性感值加成,取决于其覆盖的部位是否容易被看见。要充分利用这类物品的性感值加成,就不能遮盖受影响的部位。
<div lang="en" dir="ltr" class="mw-content-ltr">
<b>Transparent:</b> When a piece of clothing is see-through, it may alter its sexiness bonus value depending on whether or not the part or parts it is worn over are readily visible. To fully take advantage of this kind of item’s sexiness bonus would require not covering the affected areas.
</div>


<b>可拉伸:</b>这种衣物材质的弹性可以拉伸覆盖穿着者的身体以提升性感值,甚至可能拉伸到变透明的程度——尤其是臀部、臀部和胸部区域。
<div lang="en" dir="ltr" class="mw-content-ltr">
<b>Stretchable:</b> The elasticity of this clothing’s material may stretch across the wearer’s body to boost sexiness, and possibly stretching to the point of becoming transparent--specifically for the hips, butt and breast area.
</div>


<b>胸部暴露:</b>胸部区域裸露在外。如果没有任何其他衣物或身体部位覆盖该区域,胸部(尤其是存在乳房和乳头时)可以被视为裸露。
<div lang="en" dir="ltr" class="mw-content-ltr">
<b>Chest Exposed:</b> The chest area is left exposed. The chest (especially with the presence of breasts and nipples) can be considered naked if no other garment or anatomy is covering the area.
</div>


<b>裆部暴露:</b>盆腔区域裸露在外。如果没有任何其他衣物或身体部位覆盖该区域,裆部(尤其是存在生殖器时)可以被视为裸露。
<div lang="en" dir="ltr" class="mw-content-ltr">
<b>Groin Exposed:</b> The pelvic area is left exposed. The groin (especially with the presence of genitalia) can be considered naked if no other garment or anatomy is covering the area.
</div>


<b>臀部暴露:</b>后部区域裸露在外。如果没有任何其他衣物或身体部位覆盖该区域,臀部(即肛门)可以被视为裸露。
<div lang="en" dir="ltr" class="mw-content-ltr">
<b>Ass Exposed:</b> The rear area is left exposed. The ass (namely the anus) can be considered naked if no other garment or anatomy is covering the area.
</div>


<b>完全暴露:</b>胸部、裆部和臀部都裸露在外。如果各自的区域没有被其他衣物或身体部位覆盖,任何部位都可以被视为裸露。
<div lang="en" dir="ltr" class="mw-content-ltr">
<b>Fully Exposed:</b> The chest, groin and ass are left exposed. Any part can be considered naked if their respective areas are uncovered by other garments or anatomy.
</div>


<b>阴道贞操:</b>防止阴道插入的内衣。
<div lang="en" dir="ltr" class="mw-content-ltr">
<b>Vaginal Chastity:</b> Underwear that prevents vaginal penetration.
</div>


<b>肛部贞操:</b>防止肛门插入的内衣。
<div lang="en" dir="ltr" class="mw-content-ltr">
<b>Anal Chastity:</b> Underwear that prevents anal penetration.
</div>


<b>阴道精液密封:</b>防止精液膨胀泄漏从阴道孔溢出的内衣。
<div lang="en" dir="ltr" class="mw-content-ltr">
<b>Vaginal Cum-Sealed:</b> Underwear that prevents cumflation leakage from the vaginal orifice.
</div>


<b>肛部精液密封:</b>防止精液膨胀泄漏从肛门孔溢出的内衣。
<div lang="en" dir="ltr" class="mw-content-ltr">
<b>Anal Cum-Sealed:</b> Underwear that prevents cumflation leakage from the anal orifice.
</div>


<b>反重力:</b>一些服装或衣物配备了反重力技术,帮助托举和支撑在正常重力水平环境下会被认为过于沉重的身体部位。
<div lang="en" dir="ltr" class="mw-content-ltr">
<b>Anti-Gravity:</b> Some outfits or garments are equipped with anti-gravity technology to help lift and support anatomy that would be considered too heavy in normal-gravity-level environments.
</div>


<b>动力装甲:</b>这主要指配备了高级机动性和力量增强技术的套装。这类装甲更常用于建筑或前线作战。
<div lang="en" dir="ltr" class="mw-content-ltr">
<b>Power Armor:</b> This primarily describes suits that are equipped with high-grade mobility and strength augmenting technology. Such armors are more commonly utilized in construction or frontline warfare.
</div>


* ''注:带有透明或暴露标记的物品通常拥有高得离谱的性感值。然而,它们拥有的性感值与这些服装大量裸露皮肤、几乎不留想象空间有关。如果玩家穿着的内衣带有上述标记,却穿着没有相应身体部位暴露的装甲;或者装甲有部位暴露,内衣却遮住了皮肤;又或者改变翅膀方向来遮住身体,那么玩家每有一个被抵消的标记,就会损失一点性感值。
<div lang="en" dir="ltr" class="mw-content-ltr">
** ''注:''带有'''完全暴露''''''透明'''标记的物品,技术上所有身体部位都是暴露的。这意味着如果你穿着带透明标记的内衣(如[[Hardlight Anti-Grav Thong|硬光反重力丁字裤]]),再穿任何没有部位暴露的普通装甲,就会因胸部、臀部和裆部暴露而受到惩罚,把物品的有效性感值从 4 降到 1。
* ''Note: Items that have the Transparent or Exposed Flags usually have incredibly high amounts of sexiness.  However, the sexiness that they possess is tied to the fact that the outfits in question show a lot of skin and leave very little to the imagination.  If the player wears an undergarment with the aforementioned flags while wearing armor that does't leave the associated body parts exposed, or armor with various parts exposed while wearing undergarments that cover the skin, or reorienting wings to cover up your body, the player will lose one point of sexiness for each flag rendered moot.
** ''Note:'' Items with the '''Fully Exposed''' or the '''Transparent''' flag technically have all the body parts exposed. This means that if you are wearing underwear with the transparent flag such as the [[Special:MyLanguage/Hardlight Anti-Grav Thong|Hardlight Anti-Grav Thong]] and any normal armor without parts exposed, they will experience a penalty for Chest, Ass, and Groin exposure, reducing the effective sexiness of the item from 4 to 1.
</blockquote>
</blockquote>
</div>


== 武器标记 ==
<div lang="en" dir="ltr" class="mw-content-ltr">
=== 武器伤害标记 ===
== Weapon Flags ==
=== Weapon Damage Flags ===
<blockquote>
<blockquote>
<i>这些标记定义伤害类型,可能影响整体伤害值。</i>
<i>These flags define the damage type, possibly affecting the overall damage value.</i>
</div>


<b>子弹:</b>这表示武器使用子弹向目标传递伤害。许多装甲对子弹至少提供一定抗性,但从来不足以让这种动能战斗风格过时。
<div lang="en" dir="ltr" class="mw-content-ltr">
<b>Bullet:</b> This indicates that the weapon uses bullets to convey damage to its targets. Many armors offer at least some resistance to bullets, but never enough for this style of kinetic combat to go out of style.
</div>


<b>碾压:</b>碾压标记几乎总是出现在钝器近战武器上,不过稀有的弹射武器也并非闻所未闻。
<div lang="en" dir="ltr" class="mw-content-ltr">
<b>Crushing:</b> The crushing flag is almost always found on blunt melee weapons, though rare projectile weapons are not unheard of.
</div>


<b>能量武器:</b>这表示武器通过能量传递杀伤力,是激光、电击或等离子武器的标志。
<div lang="en" dir="ltr" class="mw-content-ltr">
<b>Energy Weapon:</b> This indicates that a weapon delivers its payload via energy, a hallmark of laser-based, electrical, or plasma weaponry.
</div>


<b>爆炸:</b>顾名思义,爆炸武器以冲击力引爆。
<div lang="en" dir="ltr" class="mw-content-ltr">
<b>Explosive:</b> As indicated by their name, explosive weapons detonate with concussive force.
</div>


<b>激光:</b>激光武器以凝聚能量束的形式发射杀伤力。有些物品对激光提供强大的防御,但没有人能否认这种近乎瞬时的灼烧死亡传递的效率。
<div lang="en" dir="ltr" class="mw-content-ltr">
<b>Laser:</b> Laser weapons fire their payload in the form of beams of cohesive energy. Some items offer great defense against lasers, but no one can deny the effectiveness of the near-instant transmission of burning death.
</div>


<b>穿透:</b>带有穿透属性的武器通常是近战武器——任何可以用来捅人戳物的东西。
<div lang="en" dir="ltr" class="mw-content-ltr">
<b>Penetrating:</b> Weapons with the penetrating quality are often melee weapons - anything you can use to stab someone or something with.
</div>


<b>绕过护盾:</b>带有此属性的武器造成的伤害能够绕过护盾。
<div lang="en" dir="ltr" class="mw-content-ltr">
<b>Shield Bypass:</b> The damage dealt by weapons with this property have the ability to bypass shields.
</div>


<b>针对护盾:</b>带有此属性的武器造成的伤害只影响护盾。
<div lang="en" dir="ltr" class="mw-content-ltr">
<b>Targets Shield:</b> The damage dealt by weapons with this property only affects shields.
</div>


<b>吸取:</b>带有此属性的武器造成的伤害会偷取对手一半的护盾。
<div lang="en" dir="ltr" class="mw-content-ltr">
<b>Draining:</b> The damage dealt by weapons with this property steals half of the opponent’s shield.
</div>


<b>强力吸取:</b>带有此属性的武器造成的伤害会偷取对手 90% 的护盾。
<div lang="en" dir="ltr" class="mw-content-ltr">
<b>Greater Draining:</b> The damage dealt by weapons with this property steals 90% of the opponent’s shield.
</div>


<b>吸血:</b>带有此属性的武器造成的伤害会偷取对手一半的生命值。
<div lang="en" dir="ltr" class="mw-content-ltr">
<b>Vampiric:</b> The damage dealt by weapons with this property steals half of the opponent’s health.
</div>


<b>强力吸血:</b>带有此属性的武器造成的伤害会偷取对手 90% 的生命值。
<div lang="en" dir="ltr" class="mw-content-ltr">
<b>Greater Vampiric:</b> The damage dealt by weapons with this property steals 90% of the opponent’s health.
</div>


<b>灼烧持续伤害几率:</b>当对手受到生命值伤害时,带有此特性的武器有 20% 的几率附加灼烧持续伤害。
<div lang="en" dir="ltr" class="mw-content-ltr">
<b>Burn DoT Chance:</b> When the opponent takes health damage, weapons with this trait have a 20% chance to apply burn damage over time.
</div>


<b>眩晕几率:</b>当对手受到生命值或情欲伤害时,带有此特性的武器有 25% 的几率附加眩晕。
<div lang="en" dir="ltr" class="mw-content-ltr">
<b>Stun Chance:</b> When the opponent takes health or lust damage, weapons with this trait have a 25% chance to apply stun.
</div>


<b>无法暴击:</b>任何带有此特性的武器都无法造成暴击伤害。
<div lang="en" dir="ltr" class="mw-content-ltr">
<b>Cannot Crit:</b> Critical damage is prevented for any weapon with this trait.
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
</blockquote>
</blockquote>
</div>


=== 武器特殊标记 ===
<div lang="en" dir="ltr" class="mw-content-ltr">
=== Weapon Special Flags ===
<blockquote>
<blockquote>
<i>这些标记表示武器拥有的任何特殊效果或属性。</i>
<i>These flags indicate any special effects or properties the weapon has.</i>
</div>


<b>额外命中率:</b>物品移除额外攻击中附加的失手几率。
<div lang="en" dir="ltr" class="mw-content-ltr">
<b>Bonus Hit Rate:</b> Item removes the additional miss-chances from bonus attacks.
</div>


<b>双重射击:</b>武器将开火两次。
<div lang="en" dir="ltr" class="mw-content-ltr">
<b>Double Shot:</b> Weapon will fire twice.
</div>


<b>三连射:</b>武器将开火三次。
<div lang="en" dir="ltr" class="mw-content-ltr">
<b>Burst Fire:</b> Weapon will fire three times.
</div>


<b>全自动射击:</b>武器将连续开火,伤害最高为四倍。
<div lang="en" dir="ltr" class="mw-content-ltr">
<b>Full-Auto Fire:</b> Weapon will fire constantly with up to four times the damage.
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
</blockquote>
</blockquote>
</div>


=== 武器风格标记 ===
<div lang="en" dir="ltr" class="mw-content-ltr">
=== Weapon Style Flags ===
<blockquote>
<blockquote>
<i>这些标记定义武器的特定风格,除非另有说明,大多仅为外观。</i>
<i>These flags define the weapon’s particular style and will be mostly cosmetic unless otherwise stated.</i>
</div>


<b>步枪:</b>该物品是步枪式远程武器。
<div lang="en" dir="ltr" class="mw-content-ltr">
<b>Rifle:</b> The item is a rifle-style ranged weapon.
</div>


<b>手枪:</b>该物品是手枪式远程武器。
<div lang="en" dir="ltr" class="mw-content-ltr">
<b>Pistol:</b> The item is a hand gun-style ranged weapon.
</div>


<b>霰弹枪:</b>该物品是霰弹枪式远程武器。
<div lang="en" dir="ltr" class="mw-content-ltr">
<b>Shotgun:</b> The item is a shotgun-style ranged weapon.
</div>


<b>投掷器:</b>该物品是喷射、放射或以其他方式投掷射弹的远程武器。
<div lang="en" dir="ltr" class="mw-content-ltr">
<b>Thrower:</b> The item is a ranged weapon that sprays, emits or otherwise throws projectiles.
</div>


<b>发射器:</b>该物品是带有自行发射射弹的远程武器。
<div lang="en" dir="ltr" class="mw-content-ltr">
<b>Launcher:</b> The item is a ranged weapon with self-launching projectiles.
</div>


<b>弓武器:</b>该物品是弓箭式远程武器。
<div lang="en" dir="ltr" class="mw-content-ltr">
<b>Bow Weapon:</b> The item is a bow and arrow-style ranged weapon.
</div>


<b>能量武器:</b>该武器主要以能量为基础或以电子为动力。
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<b>Energy Weapon:</b> The weapon is primarily energy-based or electronically-powered.
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<b>情欲武器:</b>该武器主要以情欲为导向,造成某种形式的情欲伤害。(情欲武器的暴击只造成 +50% 额外伤害)
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<b>Lust Weapon:</b> The weapon is primarily lust-oriented, dealing some form of lust-based damage. (crits with lust weapons only do +50% extra damage)
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<b>动力装甲:</b>该物品设计为理想情况下与动力装甲搭配使用。(需要 40 点体格或更重武器天赋)
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<b>Power Armor:</b> The item is designed to ideally be used with power armor. (Requires 40 physique or heavier guns perk)
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<b>飞船装备:</b>该物品仅供飞船使用。
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<b>Ship Equipment:</b> The item is exclusively used for the ship.
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[[Category:Pre-Java Script conversion]]
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2026年8月6日 (四) 17:33的最新版本

Item Mechanics

What the hell do all the weird little flags in the tooltips mean?

Many weapons and armors in the universe react in different ways to each other. To help identify possible interactions between these items, this Codex has been equipped with the capability to automatically identify and tag these with item flags. The estimated effects of the various flags are detailed below.

Armor Flags

Armor Defense Flags

These flags will alter the damage values taken relative to the damage type.

Ablative: Indicative of heavy armor like platemail. These types of armors can be easily defeated by crushing, blunt impacts, but are resistant to blades and bullets.

  • 25% resistant to Penetrating
  • 15% resistant to Bullet
  • 25% vulnerable to Crushing

Amplifying: These armors increase the effects of psionic abilities on the wearer. They are typically favored by psionics and are rarely used by others.

  • 25% vulnerable to Psionic

Crystal: Armors with crystalline features are useful for diffracting the damaging energies of lasers but shatter more easily against explosive attacks.

  • 40% resistant to Laser
  • 40% vulnerable to Explosive

Mirrored: Highly reflective surfaces render laser-based attacks nearly useless against the wearer. For this reason, mirrored equipment is highly sought after (but difficult to maintain).

  • 90% resistant to Laser

Nullifying: Though psionic creatures and peoples are highly uncommon, nullifying armors have been made for those who hunt or police them. Such equipment often comes at a price.

  • 25% resistant to Psionic

Plated: Indicative of the kinds of heavy armor plates bolted to walkers, battle-bots, and tanks, armor plates are good against most forms of attack but vulnerable to penetrating attacks against armor slits.

  • 25% resistant to Crushing
  • 15% resistant to Bullet
  • 25% vulnerable to Penetrating

Grounded: Outfits with the grounded trait are resistent to EMP shocks and prevent them from stunning the wearer.

Easy: As the name implies, armor that is labeled ‘easy’ makes physical combat less difficult by giving an extra 50% resistance, up to a maximum of 100% resistance, to any given damage type.

Armor Style Flags

These flags define the outfit’s or undergarment’s particular style and will be mostly cosmetic unless otherwise stated.

Covers Body: This is particularly for accessory items that cover the body as extra outerwear (such as jackets and overcoats).

Airtight: This signifies that the outfit is completely sealed to ensure no outside fluids or gasses can seep inside and affect the wearer.

Swimwear: Clothing ideally used for recreational activities, namely in areas that promote swimming, are considered swimwear.

Body Conforming: This describes clothing that conforms to the wearer’s body shape, preserving an almost-nude form.

Transparent: When a piece of clothing is see-through, it may alter its sexiness bonus value depending on whether or not the part or parts it is worn over are readily visible. To fully take advantage of this kind of item’s sexiness bonus would require not covering the affected areas.

Stretchable: The elasticity of this clothing’s material may stretch across the wearer’s body to boost sexiness, and possibly stretching to the point of becoming transparent--specifically for the hips, butt and breast area.

Chest Exposed: The chest area is left exposed. The chest (especially with the presence of breasts and nipples) can be considered naked if no other garment or anatomy is covering the area.

Groin Exposed: The pelvic area is left exposed. The groin (especially with the presence of genitalia) can be considered naked if no other garment or anatomy is covering the area.

Ass Exposed: The rear area is left exposed. The ass (namely the anus) can be considered naked if no other garment or anatomy is covering the area.

Fully Exposed: The chest, groin and ass are left exposed. Any part can be considered naked if their respective areas are uncovered by other garments or anatomy.

Vaginal Chastity: Underwear that prevents vaginal penetration.

Anal Chastity: Underwear that prevents anal penetration.

Vaginal Cum-Sealed: Underwear that prevents cumflation leakage from the vaginal orifice.

Anal Cum-Sealed: Underwear that prevents cumflation leakage from the anal orifice.

Anti-Gravity: Some outfits or garments are equipped with anti-gravity technology to help lift and support anatomy that would be considered too heavy in normal-gravity-level environments.

Power Armor: This primarily describes suits that are equipped with high-grade mobility and strength augmenting technology. Such armors are more commonly utilized in construction or frontline warfare.

  • Note: Items that have the Transparent or Exposed Flags usually have incredibly high amounts of sexiness. However, the sexiness that they possess is tied to the fact that the outfits in question show a lot of skin and leave very little to the imagination. If the player wears an undergarment with the aforementioned flags while wearing armor that does't leave the associated body parts exposed, or armor with various parts exposed while wearing undergarments that cover the skin, or reorienting wings to cover up your body, the player will lose one point of sexiness for each flag rendered moot.
    • Note: Items with the Fully Exposed or the Transparent flag technically have all the body parts exposed. This means that if you are wearing underwear with the transparent flag such as the Hardlight Anti-Grav Thong and any normal armor without parts exposed, they will experience a penalty for Chest, Ass, and Groin exposure, reducing the effective sexiness of the item from 4 to 1.

Weapon Flags

Weapon Damage Flags

These flags define the damage type, possibly affecting the overall damage value.

Bullet: This indicates that the weapon uses bullets to convey damage to its targets. Many armors offer at least some resistance to bullets, but never enough for this style of kinetic combat to go out of style.

Crushing: The crushing flag is almost always found on blunt melee weapons, though rare projectile weapons are not unheard of.

Energy Weapon: This indicates that a weapon delivers its payload via energy, a hallmark of laser-based, electrical, or plasma weaponry.

Explosive: As indicated by their name, explosive weapons detonate with concussive force.

Laser: Laser weapons fire their payload in the form of beams of cohesive energy. Some items offer great defense against lasers, but no one can deny the effectiveness of the near-instant transmission of burning death.

Penetrating: Weapons with the penetrating quality are often melee weapons - anything you can use to stab someone or something with.

Shield Bypass: The damage dealt by weapons with this property have the ability to bypass shields.

Targets Shield: The damage dealt by weapons with this property only affects shields.

Draining: The damage dealt by weapons with this property steals half of the opponent’s shield.

Greater Draining: The damage dealt by weapons with this property steals 90% of the opponent’s shield.

Vampiric: The damage dealt by weapons with this property steals half of the opponent’s health.

Greater Vampiric: The damage dealt by weapons with this property steals 90% of the opponent’s health.

Burn DoT Chance: When the opponent takes health damage, weapons with this trait have a 20% chance to apply burn damage over time.

Stun Chance: When the opponent takes health or lust damage, weapons with this trait have a 25% chance to apply stun.

Cannot Crit: Critical damage is prevented for any weapon with this trait.

Weapon Special Flags

These flags indicate any special effects or properties the weapon has.

Bonus Hit Rate: Item removes the additional miss-chances from bonus attacks.

Double Shot: Weapon will fire twice.

Burst Fire: Weapon will fire three times.

Full-Auto Fire: Weapon will fire constantly with up to four times the damage.

Weapon Style Flags

These flags define the weapon’s particular style and will be mostly cosmetic unless otherwise stated.

Rifle: The item is a rifle-style ranged weapon.

Pistol: The item is a hand gun-style ranged weapon.

Shotgun: The item is a shotgun-style ranged weapon.

Thrower: The item is a ranged weapon that sprays, emits or otherwise throws projectiles.

Launcher: The item is a ranged weapon with self-launching projectiles.

Bow Weapon: The item is a bow and arrow-style ranged weapon.

Energy Weapon: The weapon is primarily energy-based or electronically-powered.

Lust Weapon: The weapon is primarily lust-oriented, dealing some form of lust-based damage. (crits with lust weapons only do +50% extra damage)

Power Armor: The item is designed to ideally be used with power armor. (Requires 40 physique or heavier guns perk)

Ship Equipment: The item is exclusively used for the ship.