Health:修订间差异
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Health Points (or '''HP'''), the measurement of a character's vitality. It shows the amount of physical-based damage a character can take before falling, in this case, knocked unconscious. Losing by health usually results in regaining consciousness at a later time after the battle, and losing a certain amount of credits. Health can be replenished using special abilities or items, if available, during combat. Outside of combat, health can be replenished by healing and sleeping. | Health Points (or '''HP'''), the measurement of a character's vitality. It shows the amount of physical-based damage a character can take before falling, in this case, knocked unconscious. Losing by health usually results in regaining consciousness at a later time after the battle, and losing a certain amount of credits. Health can be replenished using special abilities or items, if available, during combat. Outside of combat, health can be replenished by healing and sleeping. | ||
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'''An eventuality that was created early to prevent people from deleting Links that go here''' | '''An eventuality that was created early to prevent people from deleting Links that go here''' | ||
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[[Category:Combat_Stats]] | [[Category:Combat_Stats]] | ||
[[Category:Pre-Java Script conversion]] | [[Category:Pre-Java Script conversion]] | ||
2026年7月16日 (四) 11:04的版本
Health Points (or HP), the measurement of a character's vitality. It shows the amount of physical-based damage a character can take before falling, in this case, knocked unconscious. Losing by health usually results in regaining consciousness at a later time after the battle, and losing a certain amount of credits. Health can be replenished using special abilities or items, if available, during combat. Outside of combat, health can be replenished by healing and sleeping.
An eventuality that was created early to prevent people from deleting Links that go here