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Minigame/zh-hans:修订间差异

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<languages />
== 小游戏机制 ==


<div lang="en" dir="ltr" class="mw-content-ltr">
=== 描述 ===
== Minigame Mechanics ==
</div>
 
<div lang="en" dir="ltr" class="mw-content-ltr">
=== Description ===
----
----
While adventuring in the universe of [[Special:MyLanguage/Trials in Tainted Space|Trials in Tainted Space]], the player may run into a number of minigames that may or may-not be essential to the completion of various quests. Most of these come in the form of puzzles, where solving the puzzle will result in victory, and therefore complete the minigame. These minigames should not be confused with "contests," which rely more heavily on [[Special:MyLanguage/Captain Steele|Captain Steele]]'s stats rather than player interaction.
[[Trials in Tainted Space|Trials in Tainted Space]]的宇宙中冒险时,玩家可能会遇到许多小游戏,它们对完成各种任务可能必要,也可能不必要。其中大多数以谜题的形式出现,解开谜题即意味着胜利,从而完成小游戏。这些谜题式小游戏不应与“竞赛”混淆,后者更依赖[[Captain Steele|斯蒂尔船长]]的属性而非玩家的操作。
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
=== 求和游戏 ===
=== Game of Sums ===
----
----
This minigame is a math puzzle in where the player is given a certain set of numbers. With these numbers, the player must choose the numbers that will total a given value.
这个小游戏是一个数学谜题,玩家会得到一组数字。玩家必须从这些数字中选出总和等于给定数值的数字。
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
这个谜题出现在:
This puzzle appears:
* 收到''[[Fall_of_the_Phoenix|凤凰陨落]]''求救信号时的引擎启动序列中。
* During the engine boot-up sequence during ''[[Special:MyLanguage/Fall_of_the_Phoenix|Fall of The Phoenix]]'' distress call.
* [[Syri Quest|Syri 的任务:基因歌剧]]中启动备用发电机时。
* Booting up the back up generators in [[Special:MyLanguage/Syri Quest|Syri's Quest: The Genetic Opera]].
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
==== 目标 ====
==== Objective ====
选择总和等于给定数值的数字。
Select the numbers whose sum will equal the given amount.
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
=== 熄灯 ===
=== Lights Out ===
----
----
This minigame is an interactive puzzle which is played on a grid using the interface's button system. Each button represents a "light". When a light is clicked, that light will switch between '''On''' and '''Off''' as well as the lights directly above, below and to the immediate left and right of it.
这个小游戏是一个互动谜题,在网格上通过界面的按钮系统进行。每个按钮代表一盏“灯”。点击一盏灯时,该灯以及它正上、正下、正左、正右的灯都会在''''''''''''之间切换。
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
这个谜题出现在:
This puzzle appears:
* [[Stellar Tether|恒星系绳]]冒险中的拆弹序列中。
* In the bomb disarming sequence during the [[Special:MyLanguage/Stellar Tether|Stellar Tether]] adventure.
* ''[[The Kashima Incident|鹿岛号事件]]''中科学舱室保险箱的密码锁里。
* In a lock combination of the safe in the Science Quarters during ''[[Special:MyLanguage/The Kashima Incident|The Kashima Incident]]''.
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
==== 目标 ====
==== Objective ====
逐个切换每盏灯,直到点击最后一盏灯时,整个网格的灯全部变为''''''
Toggle each light until clicking the last light results in having the entire grid of lights turned '''Off'''.
</div>


=== Complete the Circuit ===
=== 接通电路 ===
----
----
{| class="infobox" border="0" cellpadding="2" style="text-align:center; float:right" width="310px"
{| class="infobox" border="0" cellpadding="2" style="text-align:center; float:right" width="310px"
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|<center>[[File:Minigame_Circuit.gif|center|thumb|alt=Example of a circuit]]</center>
|<center>[[File:Minigame_Circuit.gif|center|thumb|alt=Example of a circuit]]</center>
|-
|-
|<center>Example of a circuit<br></center>
|<center>电路示例<br></center>
|}
|}
This minigame is an interactive puzzle which is played on a grid using the main screen as the display. On the grid, there are points that represent a source point (open, green circle with blue dot) and destination points (open, green circle) and the rest of the grid is filled with either non-interactive obstacles (closed, red circle) or variously-shaped circuit lines (open, highlight-colored circle). Clicking on a circuit line will rotate it in a counter-clockwise direction. When a circuit line "connects" with the source point, "power" from the source will travel through that line. Connecting another line with a powered line will have the power travel through that line as well. Rotating a line away from a powered line will "break the circuit", and therefore breaking the connection. Having a source point connected to a destination point by powered lines will "complete a circuit". Clicking on the '''Reset''' button will revert the changes back to the default state of the puzzle.
这个小游戏是一个互动谜题,在主屏幕上以网格形式进行。网格上有代表源点(空心绿色圆圈,带蓝点)和终点(空心绿色圆圈)的点,其余网格被不可交互的障碍物(实心红色圆圈)或各种形状的电路线(空心高亮色圆圈)填满。点击电路线会使其逆时针旋转。当电路线“连接”到源点时,来自源点的“电力”会沿该线传导。将另一条线与一条带电的线相连,电力也会沿该线传导。将一条线从带电线上转开则会“断开电路”,从而切断连接。如果源点通过带电的线连接到终点,则“接通电路”。点击'''重置'''按钮会将该谜题恢复到默认状态。


<div lang="en" dir="ltr" class="mw-content-ltr">
这个小游戏出现在''[[The Silence|寂静号]]''中,作为解除一扇门武装并接入[[Connie|人工智能]]的“黑客”小游戏。
This minigame appears in ''[[Special:MyLanguage/The Silence|The Silence]]'' as a "hacking" minigame for disarming a door and gaining access to an [[Special:MyLanguage/Connie|A.I.]].
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
在主游戏中,这个小游戏还出现在:
In the main game, the minigame also appears:
* ''[[Kara#KaraQuest,_Part_2|美人之眼]]''任务中,作为斯蒂尔智商达到 75% 或以上时入侵入口大门的选项。
* During the ''[[Special:MyLanguage/Kara#KaraQuest,_Part_2|Eye of the Beholder]]'' quest as an option for hacking the entrance doors if Steele's I.Q. is at 75% or more.
* ''[[The Kashima Incident|鹿岛号事件]]''任务中,作为黑入舰长休息室大门的选项。
* During the ''[[Special:MyLanguage/The Kashima Incident|The Kashima Incident]]'' quest as an option for hacking the door to the Captain's Ready Room.
* 进入[[Overseer Maike|监工 Maike]][[Zheng Shi|办公室]]时,作为钥匙卡的替代方案。
* The entrance to [[Special:MyLanguage/Overseer Maike|Overseer Maike]] [[Special:MyLanguage/Zheng Shi|Office]] as an alternative to the key card.
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
==== 目标 ====
==== Objective ====
将所有终点连接到源点。
Connect all destination points to the source point.
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
===二十一点===
===Black Jack===
----
----
Black Jack, a.k.a 21 Pick-up is a card game that is simulated in Trials in Tainted Space. The game TiTS simulates the game by giving the player two cards from 6 normal 52 card decks. The player can ask for the dealer to '''Hit Them''' to receive another card or '''Stand'''. The dealer also receives to cards with one of them face down. Face cards are worth 10 points. Aces are worth 1 or 10 depending on convenience. PC goes bust if they exceed 21.
二十一点,又名 21 点收集,是在 Trials in Tainted Space 中模拟的一种纸牌游戏。TiTS 模拟的规则是发给玩家 6 副标准 52 张牌中的两张。玩家可以要求庄家'''给他要牌'''来再拿一张,或者'''停牌'''。庄家也会拿两张牌,其中一张扣着。人头牌值 10 点。A 牌按方便计 1 点或 10 点。玩家超过 21 点即爆牌。
* Appears in the ''"Treasure Nova"'' casino on [[Special:MyLanguage/Zheng Shi|Zheng Shi]].
* 出现在[[Zheng Shi|郑氏]]的“Treasure Nova”赌场中。
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
====目标====
====Objective====
玩家想要收集牌,使自己的点数最接近 21 但不超过它,或者诱骗庄家超过 21 点爆牌。
The player wants to collect cards so that their score is closest to 21 but doesn't exceed it or to trick the dealer into exceeding 21 and going bust.
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
===备注===
===Notes===
</div>


[[Category:Game mechanics]]
[[Category:Game mechanics]]
[[Category:Pre-Java Script conversion]]
[[Category:Pre-Java Script conversion]]

2026年8月6日 (四) 11:26的版本

小游戏机制

描述


Trials in Tainted Space的宇宙中冒险时,玩家可能会遇到许多小游戏,它们对完成各种任务可能必要,也可能不必要。其中大多数以谜题的形式出现,解开谜题即意味着胜利,从而完成小游戏。这些谜题式小游戏不应与“竞赛”混淆,后者更依赖斯蒂尔船长的属性而非玩家的操作。

求和游戏


这个小游戏是一个数学谜题,玩家会得到一组数字。玩家必须从这些数字中选出总和等于给定数值的数字。

这个谜题出现在:

目标

选择总和等于给定数值的数字。

熄灯


这个小游戏是一个互动谜题,在网格上通过界面的按钮系统进行。每个按钮代表一盏“灯”。点击一盏灯时,该灯以及它正上、正下、正左、正右的灯都会在之间切换。

这个谜题出现在:

目标

逐个切换每盏灯,直到点击最后一盏灯时,整个网格的灯全部变为

接通电路


Example of a circuit
电路示例

这个小游戏是一个互动谜题,在主屏幕上以网格形式进行。网格上有代表源点(空心绿色圆圈,带蓝点)和终点(空心绿色圆圈)的点,其余网格被不可交互的障碍物(实心红色圆圈)或各种形状的电路线(空心高亮色圆圈)填满。点击电路线会使其逆时针旋转。当电路线“连接”到源点时,来自源点的“电力”会沿该线传导。将另一条线与一条带电的线相连,电力也会沿该线传导。将一条线从带电线上转开则会“断开电路”,从而切断连接。如果源点通过带电的线连接到终点,则“接通电路”。点击重置按钮会将该谜题恢复到默认状态。

这个小游戏出现在寂静号中,作为解除一扇门武装并接入人工智能的“黑客”小游戏。

在主游戏中,这个小游戏还出现在:

  • 美人之眼任务中,作为斯蒂尔智商达到 75% 或以上时入侵入口大门的选项。
  • 鹿岛号事件任务中,作为黑入舰长休息室大门的选项。
  • 进入监工 Maike办公室时,作为钥匙卡的替代方案。

目标

将所有终点连接到源点。

二十一点


二十一点,又名 21 点收集,是在 Trials in Tainted Space 中模拟的一种纸牌游戏。TiTS 模拟的规则是发给玩家 6 副标准 52 张牌中的两张。玩家可以要求庄家给他要牌来再拿一张,或者停牌。庄家也会拿两张牌,其中一张扣着。人头牌值 10 点。A 牌按方便计 1 点或 10 点。玩家超过 21 点即爆牌。

  • 出现在郑氏的“Treasure Nova”赌场中。

目标

玩家想要收集牌,使自己的点数最接近 21 但不超过它,或者诱骗庄家超过 21 点爆牌。

备注