打开/关闭菜单
4777
2301
13
8.5万
Trials in Tainted Space Bilingual Wiki
打开/关闭外观设置菜单
打开/关闭个人菜单
未登录
未登录用户的IP地址会在进行任意编辑后公开展示。

Shield Points/zh-hans:修订间差异

来自Trials in Tainted Space Bilingual Wiki
更多语言
TranslationBot留言 | 贡献
批量覆盖更新:整页中文译文(round-0018)
标签已被回退
TranslationBot留言 | 贡献
Display title translation: 护盾值
标签手工回退
 
第1行: 第1行:
角色当前可用的已生成'''护盾值'''数量,直接取决于所装备的[[Shield_generator|护盾发生器]]以及某些'''特长'''。其他一些已装备的物品也可能提供护盾值。护盾会保护角色的[[Health|生命值]],直到护盾被击穿、耗尽或以其他方式失效。在战斗中,可以使用特殊能力或物品(如果有的话)来补充护盾。在战斗外,经过一段时间后(通常是战斗结束后一分钟),护盾会自动完全恢复。
<languages />


==== 护盾抗性 ====
<div lang="en" dir="ltr" class="mw-content-ltr">
对特定伤害类型的抗性。这是对某伤害类型造成的伤害值的一定百分比免疫,可以是正值也可以是负值。护盾抗性反映各自伤害类型的抗性:'''动能'''、'''电击'''、'''燃烧'''、'''冰冻''''''腐蚀'''。大多数护盾对电系[[Ground_Combat_Mechanics#Damage_Types|伤害类型]]较弱。
The amount of generated '''shield points''' currently available to the character, directly depends  on equipped [[Special:MyLanguage/Shield_generator|Shield Generator]] and some '''Perks'''. Some other items that has been equipped may give shield points. Shields will protect the character's [[Special:MyLanguage/Health|HP]] until they are broken through, depleted, or otherwise disabled. Shields can be replenished using special abilities or items, if available, during combat. Outside of combat, shields can be automatic full replenished after a certain amount of time (usually a minute after battle).
</div>


==== 护盾防御 ====
<div lang="en" dir="ltr" class="mw-content-ltr">
护盾防御类似于普通[[Defense|防御]],是从受到的伤害中扣除的固定数值(在应用伤害修正和抗性之后)。
==== Shield Resistances ====
注意:攻击造成的伤害永远不会低于 1 点。
Resistance from certain damage types. It is a percentage of immunity from a damage value inflicted from a certain damage type, can take positive and negative values. Shield Resistances reflect that of their respective damage type: '''Kinetic''', '''Electric''', '''Burning''', '''Freezing''', '''Corrosive'''. Most shields are weak to electrical [[Special:MyLanguage/Ground_Combat_Mechanics#Damage_Types|damage type]]
</div>


==== 额外护盾 ====
<div lang="en" dir="ltr" class="mw-content-ltr">
提高最大护盾值。
==== Shield Defense ====
Shield defense is similar to regular [[Special:MyLanguage/Defense|Defense]], in that it's a static amount subtracted from incoming damage (after applying damage modifiers and resistances).
Note: that attacks can never do less than 1 damage.
</div>
 
<div lang="en" dir="ltr" class="mw-content-ltr">
==== Bonus Shields ====
Increases max shield points.
</div>


[[Category:Combat_Stats]]
[[Category:Combat_Stats]]
[[Category:Pre-Java Script conversion]]
[[Category:Pre-Java Script conversion]]

2026年8月6日 (四) 17:25的最新版本

The amount of generated shield points currently available to the character, directly depends on equipped Shield Generator and some Perks. Some other items that has been equipped may give shield points. Shields will protect the character's HP until they are broken through, depleted, or otherwise disabled. Shields can be replenished using special abilities or items, if available, during combat. Outside of combat, shields can be automatic full replenished after a certain amount of time (usually a minute after battle).

Shield Resistances

Resistance from certain damage types. It is a percentage of immunity from a damage value inflicted from a certain damage type, can take positive and negative values. Shield Resistances reflect that of their respective damage type: Kinetic, Electric, Burning, Freezing, Corrosive. Most shields are weak to electrical damage type

Shield Defense

Shield defense is similar to regular Defense, in that it's a static amount subtracted from incoming damage (after applying damage modifiers and resistances). Note: that attacks can never do less than 1 damage.

Bonus Shields

Increases max shield points.