Munitions Factory:修订间差异
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src->Jacques00 小无编辑摘要 |
src->SeriousBlueJewel 小无编辑摘要 |
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This location is exclusive to [[Sellera#FederationQuest|FederationQuest]]. | This location is exclusive to [[Sellera#FederationQuest|FederationQuest]]. | ||
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=== Summary === | === Summary === | ||
2018年6月28日 (四) 03:49的版本
Munitions Factory (Myrellion)
| Munitions Factory | |
|---|---|
| Planet | Myrellion |
| System | Sindathu |
This location is exclusive to FederationQuest.
Summary
After discussing the issues with Field Marshal Sellera and finding out that High Command desires to capture a rogue gold Queen, Captain Steele may agree to help her. Once agreed upon, Steele must meet up with Scout Lieve Thyrsa and her party to begin the mission.
Requirements:
- Agree to help Sellera to capture the War Queen.
- Meet up with Lieve near the bunker of Kressia's gates.
Areas and Encounters
There are four distinct areas Lieve and Steele will traverse throughout the mission.
NPCs
- Scout Lieve Thyrsa - Leader of the campaign.
- Staff Sergeant Sterre Marik - Lieve's second in command of the campaign.
- Red Commando - Red myr soldiers of the Seventh Pathfinders taking part in the campaign.
Hostiles
- Gold Remnant Soldier and Gold Remnant Brute - Gold myr soldiers loyal to the War Queen.
- Gold Officer - Gold myr officer found communicating in the radio tower.
- Queen Estallia - Rogue gold myr Queen, also known as "The War Queen", and the person of interest.
Renneke
The above-ground, Gold-occupied city where the munitions factory is located. After shipping out from Kressia, Lieve's party will be ambushed here, resulting in a loss to about half of her unit. Steele must defeat the hostile opponents in order to continue to the factory.
Main Floor
The main floor of the munitions factory.
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Radio Tower
Text.
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Basement
Text.
Bad Ends
Losing in any of the combat encounters will more than likely lead to a bad end.
Resolution
Text.
Notable Items and Rewards
Key Items:
Loot:
Rewards:
Aftermath
Text.


