Egg (Blue):修订间差异
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src->Wafflesnake 小无编辑摘要 |
prepare source page for translation |
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<languages /> | |||
<translate> | |||
== Blue Egg == | == Blue Egg == | ||
</translate> | |||
<translate> | |||
__NOTOC__ | __NOTOC__ | ||
</translate> | |||
{{Infobox TiTSItem | {{Infobox TiTSItem | ||
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}} | }} | ||
<translate> | |||
<span id = "Small"><b>Small:</b></span> | <span id = "Small"><b>Small:</b></span> | ||
<blockquote> | <blockquote> | ||
The blue egg is small enough to fit in your palm. It looks rather inconspicuous and normal. | The blue egg is small enough to fit in your palm. It looks rather inconspicuous and normal. | ||
</blockquote> | </blockquote> | ||
</translate> | |||
<translate> | |||
<span id = "Large"><b>Large:</b></span> | <span id = "Large"><b>Large:</b></span> | ||
<blockquote> | <blockquote> | ||
The blue egg is large enough to hold in both hands. It looks like it would make a good, filling meal. | The blue egg is large enough to hold in both hands. It looks like it would make a good, filling meal. | ||
</blockquote> | </blockquote> | ||
</translate> | |||
<translate> | |||
=== Acquisition === | === Acquisition === | ||
---- | ---- | ||
Can be laid as a result of [[Ovilium]]. | Can be laid as a result of [[<tvar name="link-1">Special:MyLanguage/Ovilium</tvar>|Ovilium]]. | ||
</translate> | |||
2026年7月16日 (四) 11:02的版本
Blue Egg
| Sm.BluEgg | |
|---|---|
![]() | |
| Creator | Gardeford |
| Type | Food |
| Base Price | 40 |
| Information | |
| Usable | Yes |
| Combat Usable | Yes |
| Defensive Target | Self |
| Lg.BluEgg | |
|---|---|
![]() | |
| Creator | Gardeford |
| Type | Food |
| Base Price | 60 |
| Information | |
| Usable | Yes |
| Combat Usable | Yes |
| Defensive Target | Self |
Small:
The blue egg is small enough to fit in your palm. It looks rather inconspicuous and normal.
Large:
The blue egg is large enough to hold in both hands. It looks like it would make a good, filling meal.
Acquisition
Can be laid as a result of Ovilium.
Usage
This item will be consumed on use. In doing so, the food will have the following effects depending on size and whether or not the user is in combat:
| Condition | Change (Small) | Change (Large) |
|---|---|---|
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