Evasion:修订间差异
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'''Evasion''' is one of the [[:Ground_Combat_Mechanics#Core_Stats|Core Stats]] Steele and other creatures have. It determines the character's ability to dodge attacks from the opponent. Negative evasion will also increase the damage take from attack. | <languages /> | ||
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'''Evasion''' is one of the [[<tvar name="link-1">Special:MyLanguage/:Ground_Combat_Mechanics#Core_Stats</tvar>|Core Stats]] Steele and other creatures have. It determines the character's ability to dodge attacks from the opponent. Negative evasion will also increase the damage take from attack. | |||
Evasion is capped at 50%, or 60% for smugglers | Evasion is capped at 50%, or 60% for smugglers | ||
</translate> | |||
[[Category:Core stats]] | [[Category:Core stats]] | ||
2026年7月16日 (四) 11:02的版本
Evasion is one of the Core Stats Steele and other creatures have. It determines the character's ability to dodge attacks from the opponent. Negative evasion will also increase the damage take from attack. Evasion is capped at 50%, or 60% for smugglers