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Evasion:修订间差异

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'''Evasion''' is one of the [[<tvar name="link-1">Special:MyLanguage/:Ground_Combat_Mechanics#Core_Stats</tvar>|Core Stats]] Steele and other creatures have. It determines the character's ability to dodge attacks from the opponent. Negative evasion will also increase the damage take from attack.
'''Evasion''' is one of the [[<tvar name="link-1">Special:MyLanguage/:Ground_Combat_Mechanics#Core_Stats</tvar>|Core Stats]] Steele and other creatures have. It determines the character's ability to dodge attacks from the opponent. Negative evasion will also increase the damage take from attack.
Evasion is capped at 50%, or 60% for smugglers
Evasion is capped at 50%, or 60% for smugglers

2026年7月16日 (四) 11:02的版本

Evasion is one of the Core Stats Steele and other creatures have. It determines the character's ability to dodge attacks from the opponent. Negative evasion will also increase the damage take from attack. Evasion is capped at 50%, or 60% for smugglers