Gabilani Cyborg:修订间差异
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{{Infobox Character | {{Infobox Character | ||
| name = Gabilani Cyborg | | name = Gabilani Cyborg | ||
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}} | }} | ||
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A heavily cyberized Gabilani that is rather eager to test out her mods on you, combat mods included | A heavily cyberized Gabilani that is rather eager to test out her mods on you, combat mods included | ||
== Appearance == | == Appearance == | ||
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Your alien foe protects her soft spots with heavy combat armor and a shield belt, in which she has tucked a large, curved knife. Mechanus league patches adorn both pauldrons, excessively declaring her loyalty to the cybernetic-loving organization. Not only is she well armored, but she's equally well-armed, toting a double-barreled laser rifle in her hands. A heavy, old-style powder-fueled revolver dangles on her hip, ready to draw at a moment's notice. She also carries a bundle of gas grenades, and you're not exactly thrilled by the prospect of discovering their contents first-hand. | Your alien foe protects her soft spots with heavy combat armor and a shield belt, in which she has tucked a large, curved knife. Mechanus league patches adorn both pauldrons, excessively declaring her loyalty to the cybernetic-loving organization. Not only is she well armored, but she's equally well-armed, toting a double-barreled laser rifle in her hands. A heavy, old-style powder-fueled revolver dangles on her hip, ready to draw at a moment's notice. She also carries a bundle of gas grenades, and you're not exactly thrilled by the prospect of discovering their contents first-hand. | ||
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== History/Personality/Information of Note == | == History/Personality/Information of Note == | ||
She is part of the Mechanus league. | She is part of the Mechanus league. | ||
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== Interactions == | == Interactions == | ||
If Steele beats her and tells her to '''Fuck Off''' their [[Alignment#Personality|personality]] will shift to hard by 1 point. | If Steele beats her and tells her to '''Fuck Off''' their [[<tvar name="link-1">Special:MyLanguage/Alignment#Personality</tvar>|personality]] will shift to hard by 1 point. | ||
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== Combat == | == Combat == | ||
Due to her being a cyborg she is especially vulnerable to EMP weapons, hitting her with an [[EMP Grenade]] or [[EM Popper]] will cause her to be unable to attack for three turn once per fight. (Two from being stunned, with the third being from her '''EMP Proofing'''). However once she free from her stun she will activate her EMP countermeasures preventing her from the stun effect, but not the damage of the weapons themselves. | Due to her being a cyborg she is especially vulnerable to EMP weapons, hitting her with an [[<tvar name="link-2">Special:MyLanguage/EMP Grenade</tvar>|EMP Grenade]] or [[<tvar name="link-3">Special:MyLanguage/EM Popper</tvar>|EM Popper]] will cause her to be unable to attack for three turn once per fight. (Two from being stunned, with the third being from her '''EMP Proofing'''). However once she free from her stun she will activate her EMP countermeasures preventing her from the stun effect, but not the damage of the weapons themselves. | ||
=== Move Set === | === Move Set === | ||
She will randomly choose one of her available moves. (unless she needs to use '''EMP Proofing''') | She will randomly choose one of her available moves. (unless she needs to use '''EMP Proofing''') | ||
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* '''EMP Proofing''' - She makes herself EMP resistance to preventing getting stunned again | * '''EMP Proofing''' - She makes herself EMP resistance to preventing getting stunned again | ||
** Gab Cyborg was hit with an EMP weapon | ** Gab Cyborg was hit with an EMP weapon | ||
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** Not emp proofed this fight | ** Not emp proofed this fight | ||
** Prevents her from being stunned by EMP weapons | ** Prevents her from being stunned by EMP weapons | ||
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* '''Revolver Shot''' - She uses her secondary weapon after losing her rifle. | * '''Revolver Shot''' - She uses her secondary weapon after losing her rifle. | ||
** Cyborg is Disarmed | ** Cyborg is Disarmed | ||
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*** Deals ~34.5 raw kinetic damage | *** Deals ~34.5 raw kinetic damage | ||
**** 15% critical chance | **** 15% critical chance | ||
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* '''Rifle Shot''' - A 2 shot basic attack, which hit or miss together | * '''Rifle Shot''' - A 2 shot basic attack, which hit or miss together | ||
** Cyborg is not Disarmed | ** Cyborg is not Disarmed | ||
** No '''Lock-On''' [[Status Effects|status effect]] | ** No '''Lock-On''' [[<tvar name="link-4">Special:MyLanguage/Status Effects</tvar>|status effect]] | ||
** If the attack lands | ** If the attack lands | ||
*** Deals ~45 raw Electric damage over 2 damages | *** Deals ~45 raw Electric damage over 2 damages | ||
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* '''Rapid Fire''' - 3 shots each with its own chance to hit | * '''Rapid Fire''' - 3 shots each with its own chance to hit | ||
** Cyborg is not Disarmed | ** Cyborg is not Disarmed | ||
** No '''Lock-On''' [[Status Effects|status effect]] | ** No '''Lock-On''' [[<tvar name="link-5">Special:MyLanguage/Status Effects</tvar>|status effect]] | ||
** Eacch attack that lands | ** Eacch attack that lands | ||
*** Deals ~27 raw Electric damage over 2 damages | *** Deals ~27 raw Electric damage over 2 damages | ||
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* '''Lock-on''' - Activate the aimbot | * '''Lock-on''' - Activate the aimbot | ||
** Cyborg is not Disarmed | ** Cyborg is not Disarmed | ||
** '''Lock-On''' not on cloodwon | ** '''Lock-On''' not on cloodwon | ||
** Lock on goes on cooldown for 3 turns | ** Lock on goes on cooldown for 3 turns | ||
** Cyborg gains '''Lock-On''' [[Status Effects|status effect]] | ** Cyborg gains '''Lock-On''' [[<tvar name="link-6">Special:MyLanguage/Status Effects</tvar>|status effect]] | ||
*** Increases her hit chance | *** Increases her hit chance | ||
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* '''Aimed Shot''' - A high-powered shot on you | * '''Aimed Shot''' - A high-powered shot on you | ||
** Has '''Lock-On''' [[Status Effects|status effect]] | ** Has '''Lock-On''' [[<tvar name="link-7">Special:MyLanguage/Status Effects</tvar>|status effect]] | ||
** Cyborg is not Disarmed | ** Cyborg is not Disarmed | ||
** If the attack lands | ** If the attack lands | ||
*** Deals about ~52.75 raw Electric damage | *** Deals about ~52.75 raw Electric damage | ||
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* '''Energy to shields''' - Rerouts her remaining energy to her shield | * '''Energy to shields''' - Rerouts her remaining energy to her shield | ||
** Has 40 energy | ** Has 40 energy | ||
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** Restores 1 shield point for every remaining energy point | ** Restores 1 shield point for every remaining energy point | ||
** Drains all energy | ** Drains all energy | ||
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* '''Poison Grenade''' - She lobs a poisonous grenade at you | * '''Poison Grenade''' - She lobs a poisonous grenade at you | ||
** Grenades not on cooldown | ** Grenades not on cooldown | ||
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*** Cyborg becomes aware of it | *** Cyborg becomes aware of it | ||
** Grenades go on cooldown for 4 turns | ** Grenades go on cooldown for 4 turns | ||
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* '''Smoke Grenade''' - She lobs a smoke grenade at you | * '''Smoke Grenade''' - She lobs a smoke grenade at you | ||
** Grenades not on cooldown | ** Grenades not on cooldown | ||
** Steele is not wearing airtight armor OR cyborg is unaware of it | ** Steele is not wearing airtight armor OR cyborg is unaware of it | ||
** Steele gain the '''Smoke Grenade''' [[Status Effects|status effect]]] for 2 o 3 turns | ** Steele gain the '''Smoke Grenade''' [[<tvar name="link-8">Special:MyLanguage/Status Effects</tvar>|status effect]]] for 2 o 3 turns | ||
*** Causes Steele to become blind for the duration | *** Causes Steele to become blind for the duration | ||
** Grenades go on cooldown for 4 turns | ** Grenades go on cooldown for 4 turns | ||
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* '''Paralyzing Gas Grenade''' - She lobs a paralyzing grenade at you | * '''Paralyzing Gas Grenade''' - She lobs a paralyzing grenade at you | ||
** Grenades not on cooldown | ** Grenades not on cooldown | ||
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*** Cyborg becomes aware of it | *** Cyborg becomes aware of it | ||
** Grenades go on cooldown for 4 turns | ** Grenades go on cooldown for 4 turns | ||
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=== Resistances === | === Resistances === | ||
==== Lust Resistances ==== | ==== Lust Resistances ==== | ||
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* 30% weakness to corrosive attacks | * 30% weakness to corrosive attacks | ||
* 30% weakness to electric attacks | * 30% weakness to electric attacks | ||
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=== Preferences === | === Preferences === | ||
She has 3 to 5 random preferences set at the start of the fight | She has 3 to 5 random preferences set at the start of the fight | ||
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=== Loot/Items/Equipment === | === Loot/Items/Equipment === | ||
* 100 Credits upon defeat | * 100 Credits upon defeat | ||
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== Sex == | == Sex == | ||
2026年7月16日 (四) 11:03的版本
| Gabilani Cyborg | |
|---|---|
|
Gabilani Cyborg's busts by Adjatha | |
| Creator | Doots |
| Information | |
| Species | Gabilani |
| Gender | Female |
| Sex | Herm |
| Location | Dhaal |
| Stats | |
| Level | 11 |
| Shields | 325 |
| Health | 425 |
| Initial Lust | 10 |
| Maximum Lust | 150 |
| Height | 5'10" |
A heavily cyberized Gabilani that is rather eager to test out her mods on you, combat mods included
Appearance
You're fighting a short, thicc cyborg gabilani. Her lower body and left arm are built completely from machinery, but the artificial augmentation does not end there. Faintly glowing robotic eyes unerringly track your position as you continue to encircle each other.
Your alien foe protects her soft spots with heavy combat armor and a shield belt, in which she has tucked a large, curved knife. Mechanus league patches adorn both pauldrons, excessively declaring her loyalty to the cybernetic-loving organization. Not only is she well armored, but she's equally well-armed, toting a double-barreled laser rifle in her hands. A heavy, old-style powder-fueled revolver dangles on her hip, ready to draw at a moment's notice. She also carries a bundle of gas grenades, and you're not exactly thrilled by the prospect of discovering their contents first-hand.
History/Personality/Information of Note
She is part of the Mechanus league.
Interactions
If Steele beats her and tells her to Fuck Off their personality will shift to hard by 1 point.
Combat
Due to her being a cyborg she is especially vulnerable to EMP weapons, hitting her with an EMP Grenade or EM Popper will cause her to be unable to attack for three turn once per fight. (Two from being stunned, with the third being from her EMP Proofing). However once she free from her stun she will activate her EMP countermeasures preventing her from the stun effect, but not the damage of the weapons themselves.
Move Set
She will randomly choose one of her available moves. (unless she needs to use EMP Proofing)
- EMP Proofing - She makes herself EMP resistance to preventing getting stunned again
- Gab Cyborg was hit with an EMP weapon
- Gab Cyborg is not stunned
- Not emp proofed this fight
- Prevents her from being stunned by EMP weapons
- Revolver Shot - She uses her secondary weapon after losing her rifle.
- Cyborg is Disarmed
- Has decreased hit chance
- If the attack lands
- Deals ~34.5 raw kinetic damage
- 15% critical chance
- Deals ~34.5 raw kinetic damage
- Rifle Shot - A 2 shot basic attack, which hit or miss together
- Cyborg is not Disarmed
- No Lock-On status effect
- If the attack lands
- Deals ~45 raw Electric damage over 2 damages
- Rapid Fire - 3 shots each with its own chance to hit
- Cyborg is not Disarmed
- No Lock-On status effect
- Eacch attack that lands
- Deals ~27 raw Electric damage over 2 damages
- Lock-on - Activate the aimbot
- Cyborg is not Disarmed
- Lock-On not on cloodwon
- Lock on goes on cooldown for 3 turns
- Cyborg gains Lock-On status effect
- Increases her hit chance
- Aimed Shot - A high-powered shot on you
- Has Lock-On status effect
- Cyborg is not Disarmed
- If the attack lands
- Deals about ~52.75 raw Electric damage
- Energy to shields - Rerouts her remaining energy to her shield
- Has 40 energy
- Cyborg's health is less than 318.75
- Restores 1 shield point for every remaining energy point
- Drains all energy
- Poison Grenade - She lobs a poisonous grenade at you
- Grenades not on cooldown
- Steele is not wearing airtight armor OR cyborg is unaware of it
- Steele gains Poison gass Status effect for 2 to 3 turns
- If Steele is not wearing airtight armor
- Steele receives ~8 raw poison damage each turn
- If Steele is not wearing airtight armor
- If Steele is wearing airtight armor
- Cyborg becomes aware of it
- Grenades go on cooldown for 4 turns
- Smoke Grenade - She lobs a smoke grenade at you
- Grenades not on cooldown
- Steele is not wearing airtight armor OR cyborg is unaware of it
- Steele gain the Smoke Grenade status effect] for 2 o 3 turns
- Causes Steele to become blind for the duration
- Grenades go on cooldown for 4 turns
- Paralyzing Gas Grenade - She lobs a paralyzing grenade at you
- Grenades not on cooldown
- Steele is not wearing airtight armor OR cyborg is unaware of it
- If Steele is wearing airtight armor
- Steele becomes paralyzed and unable to move for 2 turns
- If Steele is wearing airtight armor
- Cyborg becomes aware of it
- Grenades go on cooldown for 4 turns
Resistances
Lust Resistances
- 50% immunity to drug attacks
- 50% immunity to tease attacks
- 50% immunity to pheromone attacks
Damage Resistances
With Shields
- 25% immunity to kinetic attacks
- 35% immunity to burning attacks
- 60% weakness to electric attacks
Without Shields
- 30% immunity to kinetic attacks
- 30% weakness to corrosive attacks
- 30% weakness to electric attacks
Preferences
She has 3 to 5 random preferences set at the start of the fight
Loot/Items/Equipment
- 100 Credits upon defeat
Sex
Victory ScenesScenes that Steele can choose from when defeating the Cyborg.
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Loss ScenesScenes that can potentially occur when Steele is defeated by the Cyborg. Randomly chosen from available scenes
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