打开/关闭菜单
4741
2301
13
7.5万
Trials in Tainted Space Bilingual Wiki
打开/关闭外观设置菜单
打开/关闭个人菜单
未登录
未登录用户的IP地址会在进行任意编辑后公开展示。

Minigame:修订间差异

来自Trials in Tainted Space Bilingual Wiki
更多语言
WikiAdmin留言 | 贡献
prepare source page for translation
WikiAdmin留言 | 贡献
Marked this version for translation
第2行: 第2行:


<translate>
<translate>
== Minigame Mechanics ==
== Minigame Mechanics == <!--T:1-->
</translate>
</translate>


<translate>
<translate>
<!--T:2-->
=== Description ===
=== Description ===
----
----
第12行: 第13行:


<translate>
<translate>
<!--T:3-->
=== Game of Sums ===
=== Game of Sums ===
----
----
第18行: 第20行:


<translate>
<translate>
<!--T:4-->
This puzzle appears:
This puzzle appears:
* During the engine boot-up sequence during ''[[<tvar name="link-3">Special:MyLanguage/Fall_of_the_Phoenix</tvar>|Fall of The Phoenix]]'' distress call.
* During the engine boot-up sequence during ''[[<tvar name="link-3">Special:MyLanguage/Fall_of_the_Phoenix</tvar>|Fall of The Phoenix]]'' distress call.
第24行: 第27行:


<translate>
<translate>
<!--T:5-->
==== Objective ====
==== Objective ====
Select the numbers whose sum will equal the given amount.
Select the numbers whose sum will equal the given amount.
第29行: 第33行:


<translate>
<translate>
<!--T:6-->
=== Lights Out ===
=== Lights Out ===
----
----
第35行: 第40行:


<translate>
<translate>
<!--T:7-->
This puzzle appears:
This puzzle appears:
* In the bomb disarming sequence during the [[<tvar name="link-5">Special:MyLanguage/Stellar Tether</tvar>|Stellar Tether]] adventure.
* In the bomb disarming sequence during the [[<tvar name="link-5">Special:MyLanguage/Stellar Tether</tvar>|Stellar Tether]] adventure.
第41行: 第47行:


<translate>
<translate>
<!--T:8-->
==== Objective ====
==== Objective ====
Toggle each light until clicking the last light results in having the entire grid of lights turned '''Off'''.
Toggle each light until clicking the last light results in having the entire grid of lights turned '''Off'''.
第56行: 第63行:


<translate>
<translate>
<!--T:9-->
This minigame appears in ''[[<tvar name="link-7">Special:MyLanguage/The Silence</tvar>|The Silence]]'' as a "hacking" minigame for disarming a door and gaining access to an [[<tvar name="link-8">Special:MyLanguage/Connie</tvar>|A.I.]].
This minigame appears in ''[[<tvar name="link-7">Special:MyLanguage/The Silence</tvar>|The Silence]]'' as a "hacking" minigame for disarming a door and gaining access to an [[<tvar name="link-8">Special:MyLanguage/Connie</tvar>|A.I.]].
</translate>
</translate>


<translate>
<translate>
<!--T:10-->
In the main game, the minigame also appears:
In the main game, the minigame also appears:
* During the ''[[<tvar name="link-9">Special:MyLanguage/Kara#KaraQuest,_Part_2</tvar>|Eye of the Beholder]]'' quest as an option for hacking the entrance doors if Steele's I.Q. is at 75% or more.
* During the ''[[<tvar name="link-9">Special:MyLanguage/Kara#KaraQuest,_Part_2</tvar>|Eye of the Beholder]]'' quest as an option for hacking the entrance doors if Steele's I.Q. is at 75% or more.
第67行: 第76行:


<translate>
<translate>
<!--T:11-->
==== Objective ====
==== Objective ====
Connect all destination points to the source point.
Connect all destination points to the source point.
第72行: 第82行:


<translate>
<translate>
<!--T:12-->
===Black Jack===
===Black Jack===
----
----
第79行: 第90行:


<translate>
<translate>
<!--T:13-->
====Objective====
====Objective====
The player wants to collect cards so that their score is closest to 21 but doesn't exceed it or to trick the dealer into exceeding 21 and going bust.
The player wants to collect cards so that their score is closest to 21 but doesn't exceed it or to trick the dealer into exceeding 21 and going bust.
第84行: 第96行:


<translate>
<translate>
===Notes===
===Notes=== <!--T:14-->
</translate>
</translate>


[[Category:Game mechanics]]
[[Category:Game mechanics]]
[[Category:Pre-Java Script conversion]]
[[Category:Pre-Java Script conversion]]

2026年7月16日 (四) 11:06的版本

Minigame Mechanics

Description


While adventuring in the universe of Trials in Tainted Space, the player may run into a number of minigames that may or may-not be essential to the completion of various quests. Most of these come in the form of puzzles, where solving the puzzle will result in victory, and therefore complete the minigame. These minigames should not be confused with "contests," which rely more heavily on Captain Steele's stats rather than player interaction.

Game of Sums


This minigame is a math puzzle in where the player is given a certain set of numbers. With these numbers, the player must choose the numbers that will total a given value.

This puzzle appears:

Objective

Select the numbers whose sum will equal the given amount.

Lights Out


This minigame is an interactive puzzle which is played on a grid using the interface's button system. Each button represents a "light". When a light is clicked, that light will switch between On and Off as well as the lights directly above, below and to the immediate left and right of it.

This puzzle appears:

Objective

Toggle each light until clicking the last light results in having the entire grid of lights turned Off.

Complete the Circuit


Example of a circuit
Example of a circuit

This minigame is an interactive puzzle which is played on a grid using the main screen as the display. On the grid, there are points that represent a source point (open, green circle with blue dot) and destination points (open, green circle) and the rest of the grid is filled with either non-interactive obstacles (closed, red circle) or variously-shaped circuit lines (open, highlight-colored circle). Clicking on a circuit line will rotate it in a counter-clockwise direction. When a circuit line "connects" with the source point, "power" from the source will travel through that line. Connecting another line with a powered line will have the power travel through that line as well. Rotating a line away from a powered line will "break the circuit", and therefore breaking the connection. Having a source point connected to a destination point by powered lines will "complete a circuit". Clicking on the Reset button will revert the changes back to the default state of the puzzle.

This minigame appears in The Silence as a "hacking" minigame for disarming a door and gaining access to an A.I..

In the main game, the minigame also appears:

Objective

Connect all destination points to the source point.

Black Jack


Black Jack, a.k.a 21 Pick-up is a card game that is simulated in Trials in Tainted Space. The game TiTS simulates the game by giving the player two cards from 6 normal 52 card decks. The player can ask for the dealer to Hit Them to receive another card or Stand. The dealer also receives to cards with one of them face down. Face cards are worth 10 points. Aces are worth 1 or 10 depending on convenience. PC goes bust if they exceed 21.

  • Appears in the "Treasure Nova" casino on Zheng Shi.

Objective

The player wants to collect cards so that their score is closest to 21 but doesn't exceed it or to trick the dealer into exceeding 21 and going bust.

Notes