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  English​(en)When encountered as a hostile, Shade’s combat actions include:
* '''Shoot First''' - Shade gets off an extra shot in Turn 1, unless the target also has [[$link-22|Shoot First]].
* '''Disarming Shot''' - Targets Steele only. Attempts to Disarm Steele with a well-placed shot.
* '''Arc Caster''' - Basic ranged attack that does electric damage to a target.
* '''Holdout Pistol''' - Backup ranged attack that does kinetic damage to a target.
* '''Quickdraw''' - Free action. If Shade has been disarmed or if target is immune to electric damage after getting shot from Arc Caster.
* <span title="Don’t taze me, bro!">'''Tazer'''</span> - Shoots dart at a target doing electric damage with a chance of a stun.
* '''Gas Grenade''' - Grenade that reduces Reflexes and Aim on a target.