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  English​(en)* New encounter added to the [[$link-2473|war for Korg’ii Hold]]: a [[$link-2474|drugged korgonne]] who was left unsatisfied by the [[$link-2475|milodans]] who dosed her. Are you a bad enough dude to help her out with her augmented urges? (By: Wsan)
* You can no longer rest inside [[$link-2476|Korg’ii Hold]] during the siege.
* [[$link-2477|Milodan War-Lions]] and [[$link-2478|Infiltrators]] can now be disarmed and make relevant bare-fisted attacks.
* [[$link-2479|Milodan War-Lions]] and [[$link-2480|Infiltrators]] now drop [[$link-2481|healing poultices]] or an energy recovery item 90% of the time.
* Characters with low HP or energy have a chance of finding a stim or poultice on the floor (if they have none of their own).
* The lower floors have had their descriptions altered and their bonus calls fixed so that you can’t encounter “normal” [[$link-2482|Korg’ii Hold]] NPCs any longer.
* Several barricades have been placed in the stairwells and surrounding areas such that the path to the “royal” area is much lengthier (and perhaps even mildly difficult to puzzle out?)
* Added some randomized messages that append to the room descriptions to really drive home the combative and chaotic nature of what is going on during the invasion.