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  English​(en)* A point and level based method of assigning values to weapons has been determined and applied to most weaponry. Most weapons have received buffs as a result.
* Based on the type of weapon – rifle, handgun, SMG, autorifle, LMG/Chaingun, etc, I’ve attempted to mold the stats for different archetypes. Pistols are crit monsters, rifles are accurate, chainguns are high damage and high accuracy but cannot crit.
* Some weapons have received nerfs – lust weapons primarily. Lust defense has also been slightly nerfed, but likely not enough to please most people. This one might get reworked a bit down the line.
* Melee weapons are mostly unchanged. I’ll be working on them in my few free moments tomorrow night and perhaps slipping you guys another patch to play with.
* [[$link-3472|Uveto]] now has a basic weather system.
* [[$link-3473|Savicite]] drops have been added to [[$link-3474|Uveto]]. Careful! When carrying [[$link-3475|Savicite]], lust generates faster over time.