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| 名称 | 当前消息文本 |
|---|---|
| 史 English(en) | *Fixed staves crashing for kineticists when swung. This one was due to me incorrectly trying to add damage to “kinetic” instead of “kinetic.damageValue” because apparently any time I touch damage values, there’s a 50% chance I mess it up the first time. (It’s me, Fen!) *Fix PsiNoiseGenerator not being collectible because the collection function wasn’t properly committed. It was in a file I had a half-written, WIP scene in that masked it when I was doing the commit, causing me to miss pushing that essential bit of code. (Goddamnit, Fen!) *Fixed tripped enemies targeting themselves while tripped. The combatAI function got some dyslexic arguments slipped into it. ===Changelog 0.9.068=== |