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| 名称 | 当前消息文本 |
|---|---|
| 史 English(en) | *Added a cheat to enable “infinite” storage for location and ship storage inventories. (Gedan) *Added a lot more polish to the entire video/animation system, including: Scaling, Autoplay configuration, Image viewer support, Playback controls. (Jacques) *Fixed UI state changes between different displays by using a fully detailed stack of displays and associated settings required to return to them. This has nessecitated removing a lot of special casing from the old way state transitions were handled, and some of it may still remain which is likely to cause issues. (Gedan) *Fixed potential softlocks with the new ship storage inventory limits by allowing more flexibility when the ship storage is overloaded; you can now accept trades whilst ship storage is overfull to allow you to move items bit by bit rather than needing to complete a singular trade that would leave both your personal inventory and ship inventory at or under their respective limits. (Jacques) *Fixed Leyak not being considered unique in combat. (Fenoxo) *Fixed the formatting for nursery computer list output to better match list formatting used elsewhere in the game. (Jacques) *Fixed some issues with the Big Green Potion, including relaxing the skin color checks slightly. (Jacques) *Fixed Hrad race score labelling. (Jacques) *Fixed clarity on the level up screen. (Jacques) *Fixed the trade summary screen with ship inventory not displaying the correct slot counts that are actually in-use. (Gedan) ===0.9.049=== |