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  English​(en)== 0.9.009 (July 4, 2022) ==
https://www.fenoxo.com/tits-fixin-friends/
* BACKER: Edan pregnancy is now available for backers. I don’t think I need to explain any more than that! (Skom & DrunkZombie)
* BACKER: The Pudding Panic Porno codex is available. (Frogapus (maybe, didn’t put a name in the source document so who knows!) & Leek)
* BACKER: A bevy of scenes from Will, spread around the game. Something for Shekka, Able and Anyxine. (William & Leek)
* PUBLIC: Mitch is now available for public consumption. Check ’em out on Canadia Station. (Mitch & Lowercase_Donkey)
* Verusha has had a bunch of bugs fixed. She should no longer appear in Anon’s bar before she should, multiple sequence breaks in the process have been closed up. There may still be a few lingering issues because the process is complicated behind the scenes, but it should be much more correct. (Gedan)
* The Zil Village on Mhen’ga has had a few tweaks to block access to scene-only rooms. (Gedan)
* The Omnisuit should no longer duplicate itself when resetting it through the Interact interface. (Gedan)
* Using a Taxi on Uveto should no longer skip proper execution of a Syri scene on arrival, replacing the buttons to continue the interaction with her with one that just dumps you back to gameplay. (Gedan)
* Clobbered a bunch of missing variables in various places in the code. (Gedan)
* Reworked how we handle the active NPCs at a bar so that the active one should serialise appropriately when saving. (Gedan)
* Removed the big warning shown when loading out of date saves; it has served its purpose and now things should be much more stable. The message was only ever intended as a heads up to pay attention to the details because something might be off with the loading process considering how quickly things were being moved around. (Gedan)
* Cleaned up the save version upgraders to handle older saves with much more grace. This should resolve a bunch of undefined/push errors when loading saves. (Gedan)
“* Limber” now counts as part of the isFlexible check. (Lowercase_Donkey)
* Player character names should no longer display with extra spaces at the beginning or end. (Gedan)
* Bunch more busts are fixed. (Lowercase_Donkey)
* The ship inspect interface now lists the available storage spaces and categories of the ship- these might not yet be fully wired up to actually limit the stored items properly, but I don’t think we’ve ever really had any different values so I trust if we do, we’ll find out about it pretty quickly. (Lowercase_Donkey)
* The map now displays tooltips if you hover over a room for a bit to show the name of it- will likely see more tweaking in future. (Lowercase_Donkey)
* Fix hard light items that were in storage rather than just in the players inventory directly when importing a save. (Gedan)
* Fixed a map rendering style issue with rooms flagged as SPIDER_WEB. (Jacques)
* Feian flags have been fixed. (Lowercase_Donkey)
* Fixed a few lingering logic statements that could never trigger. (DrunkZombie)