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  English​(en)* '''Image-embedded version updated!''' You can grab it off Mega, but you’ll need a stand-alone flash player that can handle it’s 600MB+ girth to play with it. What’s different? You can zoom in on most character busts and some scenes come with embedded art. Enjoy!
* [[$link-782|Shekka]], [[$link-783|Tuuva]], and [[$link-784|Del]] all had modifications made to their “give a [[$link-785|synthsheath]]” routines to better handle “first-time” uses (in the event text) and to unlock the [[$link-786|Codex entry]] if needed at the end.
* Fixed a large number of small bugs in [[$link-787|Gianna]]’s content.
* Giving [[$link-788|Gianna]] [[$link-789|silicone]] should now give slightly [[$link-790|Gianna]] slightly more confidence, better enabling you to max out her confidence score before recruiting her (or after).
* Fixed [[$link-791|Molli]] being able to impregnate you when she shouldn’t be able to impregnate you.
* Fixed some broken parsers in [[$link-792|Molli]]’s bad end.
* [[$link-793|Sera]]’s “Tainted Love” event has had its odds changed: 0 chance first time they pick up the salary, 2/3s chance thereafter until it activates, 1/4 chance for the repeat after the PC’s gotten it.
* The [[$link-794|Gabilani Chemist]] should no longer use her weapon while disarmed… unless I missed another check somewhere.
* The [[$link-795|Gabilani Chemist]]’s oral addiction unlock scene should no longer be repeatable. Silly me, letting you unlock the same perk multiple times!
* [[$link-796|Milodan Futazons]] should play nicer with “blocked” orifices.
* The [[$link-797|Gabilani Cyborg]] now has fixed sexual preferences.
* The Gabilani Cyborg’s lock-on attack now properly increases her accuracy by 30%. (It also displays as an visible icon on the cyborg’s stat pane.)
* The Gabilani Cyborg’s aimed shot now does a little increased damage.
* The [[$link-798|Gryvain Techie]] got some tweaks to her AI routine to help her use her abilities at the correct time.
* Pheromones and the “Sweet Tooth” effect should now both increase tease “to-hit” chance.
* EMP grenades shouldn’t display damage twice any longer.
* A few more places properly track you slipping a load into [[$link-799|Feruze]].
* Fixed a few incorrect checks in [[$link-800|Ardia]]’s content.
* All text will no longer become bold if you recruit [[$link-801|Gianna]] with a “Hard” personality type.
* Typo fixes and minor bugfixes I probably forgot to list because they’re so minor or were committed to the github too stealthily for my big dumb minotaur eyes.