Translations:Ground Combat Mechanics/45/en
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Evasion
Percent chance to successfully run from a battle encounter and dodge targeted attacks. Evasion on items converts to the evasion bonus score. Maximum Evasion value is 50% (or 60% for smugglers). If total evasion is less than 0%, HP damage taken is increased by 3% per point of overall negative evasion and base dodge chance is reduced. Reflexes bonus to effective Evasion is not shown in the Codex.