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Translations:Nuka Raider/3/en

来自Trials in Tainted Space Bilingual Wiki

Combat


  • Adrenaline Rush - Gets two actions per turn, as long as her Energy allows.
  • Vanish - Becomes invisible for 1 turn, increasing Evasion by 75%.
    • Costs 25 Energy
    • Can only be used with Adrenaline Rush
  • Shadowstep - +50% resistance to all physical damage, immune to Disarmed, Sundered, Blinded, Stunned or Tripped.
    • Costs 25 Energy
    • Lasts 3 turns
    • Removes Disarmed, Sundered, Blinded, and Tripped on activation.
    • Can only be used with Adrenaline Rush
  • Crippling Poison - Special Lock: 10 kinetic damage, locks Special attacks for 3 rounds.
    • Costs 25 Energy
    • Can only be used with Adrenaline Rush
  • Amplifying Poison - +50% effectiveness of Ambush, Vanishing Ambush, Leeching Poison, and Poison Bomb.
    • Costs 25 Energy
    • Can only be used with Adrenaline Rush
  • Leeching Poison - Savicite Toxin: Ongoing Drug damage. +50% from Amplifying Poison'
    • Costs 25 Energy
    • Can only be used with Adrenaline Rush
  • Cold Blood - Psionic attack. Reduces Raider's Lust by 25, restores 25 Energy
    • Used if Raider's Lust is greater than 25
    • 5 round cooldown
  • Garrote - Small kinetic damage, initiates a Grapple.
  • Garrote Follow-up - Moderate Kinetic damage
    • Subsequent rounds after Grapple
    • Can be automatically negated.
  • Poison Bomb - Corrosive, Burning and Drug damage.
    • Drug damage is negated by Airtight
  • Kick - 80 Kinetic damage, can Stun for 1 round.
    • Stun is an easy Physique save
  • Cheap Shot - Restores Nuka Raider's Shields, can cause Deep Freeze and Blind for 3 turns
  • Ambush - Psionic attack, restores 25 Energy
    • Used if Raider does not have Vanish Status
  • Vanishing Ambush - Stronger Psionic attack, restores 50 Energy.
    • Used if Raider does have Vanish Status