打开/关闭搜索
搜索
打开/关闭菜单
4741
2301
13
7.5万
Trials in Tainted Space Bilingual Wiki
导航
首页
最近更改
随机页面
MediaWiki帮助
特殊页面
上传文件
打开/关闭外观设置菜单
无法加载偏好设置。请检查您的网络连接并重试。
重试
打开/关闭个人菜单
未登录
未登录用户的IP地址会在进行任意编辑后公开展示。
user-interface-preferences
中文(简体)
个人工具
登录
查看“︁Alcohol Consumption/zh-hans”︁的源代码
来自Trials in Tainted Space Bilingual Wiki
分享此页面
更多语言
查看
阅读
查看源代码
查看历史
associated-pages
页面
讨论
更多操作
←
Alcohol Consumption/zh-hans
因为以下原因,您没有权限编辑该页面:
您请求的操作仅限属于这些用户组的用户执行:
用户
、
管理员
、translationadmin
本页面无法手动更新。本页面是
Alcohol Consumption
页面的翻译版,可以使用
翻译工具
来更新该翻译。
您可以查看和复制此页面的源代码。
<languages /> <div lang="en" dir="ltr" class="mw-content-ltr"> == Alcohol Consumption Mechanics == </div> <div lang="en" dir="ltr" class="mw-content-ltr"> === Description === ---- [[Special:MyLanguage/Trials in Tainted Space|Trials in Tainted Space]] has an alcohol consumption mechanic that determines how heavily under the influence of alcohol [[Special:MyLanguage/Captain Steele|Captain Steele]] is. </div> <div lang="en" dir="ltr" class="mw-content-ltr"> === Details === ---- The alcohol system is a time-dependent system, so the various effects caused by alcohol will take some time to be apparent rather than being instantaneous. </div> <div lang="en" dir="ltr" class="mw-content-ltr"> ==== Tolerance ==== Steele will have an alcohol tolerance level to determine how effective the alcoholic effects are, measured on a scale of 0 to 100. By default, Steele will have a tolerance level of 0. Every time alcohol is imbibed, the alcohol tolerance will increase by 1 level. </div> <div lang="en" dir="ltr" class="mw-content-ltr"> ==== Imbibe ==== When Steele imbibes alcohol, an "'''Alcohol'''" status effect will be gained. This status effect will track how much alcohol is in Steele's belly, measured in a percentage level of 0% (empty) to a maximum of 100% (full). The drink's alcoholic rating will determine how much alcohol is consumed by Steele, with each consecutive drink's alcohol rating being added to the total alcoholic percentage level. </div> <div lang="en" dir="ltr" class="mw-content-ltr"> ==== Circulation ==== While under the effects of "'''Alcohol'''", 1% of alcohol from Steele's belly will travel through Steele's bloodstream every minute of game time ''(if Steele has the [[Special:MyLanguage/Perks_by_source_#Nuki_Drunk|'Nuki Drunk]] perk, it will be 0.5% instead)''. This is Steele's current "Booze Level" and will determine how drunk Steele is. Depending on the booze level, Steele may gain temporary effects while under the influence. </div> {|class="wikitable sortable bordered" border="1" cellpadding="2" style="text-align:center" |+ Alcohol Gains !width="80px" | <span style="font-size:88%">Booze<br>Level</span> !width="160px" | Status Effect !width="240px" class="unsortable" | Stat Changes |- | 0% | ''- N/A -'' | * No changes |- | 25% | "'''Buzzed'''" | * +2 Physique * -1 Willpower * -1 Intelligence |- | 50% | "'''Drunk'''" | * +2 Physique * -1 Reflexes |- | 75% | "'''Smashed'''" | * +1 Physique * -1 Reflexes * -1 Willpower * -1 Intelligence |- |} <div lang="en" dir="ltr" class="mw-content-ltr"> After all the alcohol has been completely absorbed into Steele's bloodstream (alcohol level at 0%), the given status effect and changes will last in Steele's system for about an hour of game time. </div> <div lang="en" dir="ltr" class="mw-content-ltr"> ==== Flushing ==== After that hour, Steele will "pee", "sweat", or otherwise flush the effects out (conceptually speaking), to where the alcohol levels will begin to drop at 1% every minute of game time ''(if Steele has the [[Special:MyLanguage/Perks_by_source_#Nuki_Drunk|'Nuki Drunk]] perk, it will be 0.25% instead)''. Like the stat changes listed above, Steele's stats will gradually return to normal again as the booze levels reach below a certain threshold. </div> {|class="wikitable sortable bordered" border="1" cellpadding="2" style="text-align:center" |+ Alcohol Flush !width="80px" | <span style="font-size:88%">Booze<br>Level</span> !width="400px" class="unsortable"| Changes |- | 75% | * -1 Physique * +1 Reflexes * +1 Willpower * +1 Intelligence * Remove "'''Smashed'''" status effect |- | 50% | * -2 Physique * +1 Reflexes * Remove "'''Drunk'''" status effect |- | 25% | * -2 Physique * +1 Willpower * +1 Intelligence * Remove "'''Buzzed'''" status effect |- | 0% | * Remove "'''Alcohol'''" status effect |- |} <div lang="en" dir="ltr" class="mw-content-ltr"> After the alcohol has run its course and has completely flushed through Steele's system (booze level at 0%), Steele will lose the "'''Alcohol'''" status effect and will be sober once again. </div> <div lang="en" dir="ltr" class="mw-content-ltr"> === Manipulation === ---- Alcohol levels can be raised by ordering and drinking various alcoholic beverages. </div> {|class="wikitable sortable bordered" border="1" cellpadding="2" style="text-align:center" |+ Alcoholic Drinks !width="160px" |Drink Name !width="80px"|<span style="font-size:88%">Imbibe<br>Level</span> !width="160px" |Vendor !width="80px" |<span style="font-size:88%">Sell<br>Price</span> |- | align="left" | <b>Ausar Chaser</b> | +15% | [[Embry]] | align="right" |15 |- | align="left" | <b>Beer</b> | +6% | [[Delilah]] | align="right" |1 |- | align="left" | <b>Chitin Cracker</b> | +25% | [[Embry]] | align="right" |10 |- | align="left" | <b>Crabbst Blue Ribbon</b> | +7% | [[Burt]] | align="right" |1 |- | align="left" | <b>Fire Pepper</b> | +20% | [[Embry]] | align="right" |120 |- | align="left" | <b>Mead</b> | +10% | [[Burt]] | align="right" |10 |- | align="left" | <b>Miniature Rahn</b> | +13% | [[Embry]] | align="right" |25 |- | align="left" | <b>Nyrean Knot</b> | +40% | [[Embry]] | align="right" |34 |- | align="left" | <b>Queen's Honey</b> | +7% | [[Embry]] | align="right" |100 |- | align="left" | <b>Quivering Quasar</b> | +20% | [[Delilah]] | align="right" |10 |- | align="left" | <b>Sex on a Meteor</b> | +16% | [[Delilah]] | align="right" |20 |- | align="left" | <b>Tallavarian Tingler</b> | +50% | [[Kiro]] | align="right" |0 |- | align="left" | <b>X-Zil-rate</b> | +15% | [[Burt]] | align="right" |50 |- | align="left" | <b>[[Nutnog]]</b> | +10% | [[Busky]] | align="right" |3500 |- |} {|class="wikitable sortable bordered" border="1" cellpadding="2" style="text-align:center" |+ Alcoholic Drinking Events !width="160px" class="unsortable" |Event !width="80px"|<span style="font-size:88%">Imbibe<br>Level</span> !width="160px" |Character !width="80px" |<span style="font-size:88%">Price</span> |- |align="left" | <b>OrderDrink</b> | +50% | [[Sellesy]] | align="right" |50 |- | align="left" | <b>Sure</b><br>''(Introductory scene)'' | +10% | [[Kiro]] | align="right" |0 |- | align="left" | <b>Drinking Contest</b> | +100% | [[Kiro]] | align="right" |0 |- |} <div lang="en" dir="ltr" class="mw-content-ltr"> === Available Scenes === ---- Some extra scenes may be available when under the influence, especially when "'''Buzzed'''", "'''Drunk'''", or "'''Smashed'''". </div> {|class="wikitable sortable bordered" border="1" cellpadding="2" style="text-align:center" |+ Scenes !width="160px" |Location !width="160px" |Booze Level !width="480px" class="unsortable"|Conditions |- | [[Myrellion|The Golden Peak]] | 90% or more<br>"'''Smashed'''" | align="left" | * Order a drink from [[Embry]] while "'''Smashed'''" * 1/4 chance for three possible scenes: ** Strange Hangover *** Has been through Customs on [[New Texas]] *** Has had sex with [[Shade]] with a Penis or has a Cunt Tail *** [[Reaha]] is a follower ** Tucked in at Shade's *** Has had sex with Shade ** Wake up in an alley, lose 5 [[credits]] (if possible) *** ''If previous conditions are not met.'' |- |} [[Category:Pre-Java Script conversion]] [[Category:Game mechanics ]]
返回
Alcohol Consumption/zh-hans
。
查看“︁Alcohol Consumption/zh-hans”︁的源代码
来自Trials in Tainted Space Bilingual Wiki