打开/关闭菜单
4777
2301
13
8.5万
Trials in Tainted Space Bilingual Wiki
打开/关闭外观设置菜单
打开/关闭个人菜单
未登录
未登录用户的IP地址会在进行任意编辑后公开展示。

Alcohol Consumption/zh-hans:修订间差异

来自Trials in Tainted Space Bilingual Wiki
更多语言
TranslationShellBot留言 | 贡献
使用 Translate 原生回退渲染器创建简体中文派生页
 
TranslationBot留言 | 贡献
Display title translation: 饮酒
标签手工回退
 
(未显示同一用户的2个中间版本)
第1行: 第1行:
<languages />
<languages />


<div lang="en" dir="ltr" class="mw-content-ltr">
<span id="Alcohol_Consumption_Mechanics"></span>
== Alcohol Consumption Mechanics ==
== 酒精消耗机制 ==
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
=== 描述 ===
=== Description ===
----
----
[[Special:MyLanguage/Trials in Tainted Space|Trials in Tainted Space]] has an alcohol consumption mechanic that determines how heavily under the influence of alcohol [[Special:MyLanguage/Captain Steele|Captain Steele]] is.
[[Special:MyLanguage/Trials in Tainted Space|Trials in Tainted Space]]具有一套饮酒机制,用于决定[[Special:MyLanguage/Captain Steele|斯蒂尔船长]]受酒精影响的程度。
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
=== 细节 ===
=== Details ===
----
----
The alcohol system is a time-dependent system, so the various effects caused by alcohol will take some time to be apparent rather than being instantaneous.
酒精系统是一个基于时间的系统,因此酒精引起的各种效果需要一段时间才能显现,而不是立即发生。
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
==== 耐受性 ====
==== Tolerance ====
斯蒂尔拥有酒精耐受等级,决定酒精效果的有效程度,衡量范围为0至100。默认情况下,斯蒂尔的耐受等级为0。每次饮酒,酒精耐受等级增加1级。
Steele will have an alcohol tolerance level to determine how effective the alcoholic effects are, measured on a scale of 0 to 100. By default, Steele will have a tolerance level of 0. Every time alcohol is imbibed, the alcohol tolerance will increase by 1 level.
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
==== 饮用 ====
==== Imbibe ====
Steele 饮用酒精时,会获得一个"'''酒精'''"状态效果。该状态效果会追踪 Steele 腹部内的酒精量,以百分比衡量,范围从 0%(空)到最大 100%(满)。饮品的酒精等级将决定 Steele 消耗的酒精量,每连续饮用一次,其酒精等级便会叠加到总酒精百分比水平上。
When Steele imbibes alcohol, an "'''Alcohol'''" status effect will be gained. This status effect will track how much alcohol is in Steele's belly, measured in a percentage level of 0% (empty) to a maximum of 100% (full). The drink's alcoholic rating will determine how much alcohol is consumed by Steele, with each consecutive drink's alcohol rating being added to the total alcoholic percentage level.
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
<div lang="en" dir="ltr" class="mw-content-ltr">
第66行: 第57行:
|}
|}


<div lang="en" dir="ltr" class="mw-content-ltr">
当酒精完全被吸收进斯蒂尔的血液后(胃中酒精含量为0%),其所带来的状态效果和属性变化仍会在斯蒂尔体内持续约一小时的游戏时间。
After all the alcohol has been completely absorbed into Steele's bloodstream (alcohol level at 0%), the given status effect and changes will last in Steele's system for about an hour of game time.
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
<div lang="en" dir="ltr" class="mw-content-ltr">
第107行: 第96行:
|}
|}


<div lang="en" dir="ltr" class="mw-content-ltr">
在酒精作用消退并彻底从斯蒂尔体内排出(酒精度数降为0%)后,斯蒂尔将失去“'''Alcohol'''”状态效果并再次清醒。
After the alcohol has run its course and has completely flushed through Steele's system (booze level at 0%), Steele will lose the "'''Alcohol'''" status effect and will be sober once again.
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
=== 操控 ===
=== Manipulation ===
----
----
Alcohol levels can be raised by ordering and drinking various alcoholic beverages.
酒精浓度可以通过订购和饮用各种酒精饮料来提高。
</div>


{|class="wikitable sortable bordered" border="1" cellpadding="2" style="text-align:center"
{|class="wikitable sortable bordered" border="1" cellpadding="2" style="text-align:center"
第220行: 第205行:
|}
|}


<div lang="en" dir="ltr" class="mw-content-ltr">
=== 可触发场景 ===
=== Available Scenes ===
----
----
Some extra scenes may be available when under the influence, especially when "'''Buzzed'''", "'''Drunk'''", or "'''Smashed'''".
在酒精影响下可能会触发一些额外的场景,尤其是处于"'''微醺'''""'''醉酒'''""'''烂醉'''"时。
</div>


{|class="wikitable sortable bordered" border="1" cellpadding="2" style="text-align:center"
{|class="wikitable sortable bordered" border="1" cellpadding="2" style="text-align:center"

2026年8月6日 (四) 17:34的最新版本

酒精消耗机制

描述


Trials in Tainted Space具有一套饮酒机制,用于决定斯蒂尔船长受酒精影响的程度。

细节


酒精系统是一个基于时间的系统,因此酒精引起的各种效果需要一段时间才能显现,而不是立即发生。

耐受性

斯蒂尔拥有酒精耐受等级,决定酒精效果的有效程度,衡量范围为0至100。默认情况下,斯蒂尔的耐受等级为0。每次饮酒,酒精耐受等级增加1级。

饮用

当 Steele 饮用酒精时,会获得一个"酒精"状态效果。该状态效果会追踪 Steele 腹部内的酒精量,以百分比衡量,范围从 0%(空)到最大 100%(满)。饮品的酒精等级将决定 Steele 消耗的酒精量,每连续饮用一次,其酒精等级便会叠加到总酒精百分比水平上。

Circulation

While under the effects of "Alcohol", 1% of alcohol from Steele's belly will travel through Steele's bloodstream every minute of game time (if Steele has the 'Nuki Drunk perk, it will be 0.5% instead). This is Steele's current "Booze Level" and will determine how drunk Steele is. Depending on the booze level, Steele may gain temporary effects while under the influence.

Alcohol Gains
Booze
Level
Status Effect Stat Changes
0% - N/A -
  • No changes
25% "Buzzed"
  • +2 Physique
  • -1 Willpower
  • -1 Intelligence
50% "Drunk"
  • +2 Physique
  • -1 Reflexes
75% "Smashed"
  • +1 Physique
  • -1 Reflexes
  • -1 Willpower
  • -1 Intelligence

当酒精完全被吸收进斯蒂尔的血液后(胃中酒精含量为0%),其所带来的状态效果和属性变化仍会在斯蒂尔体内持续约一小时的游戏时间。

Flushing

After that hour, Steele will "pee", "sweat", or otherwise flush the effects out (conceptually speaking), to where the alcohol levels will begin to drop at 1% every minute of game time (if Steele has the 'Nuki Drunk perk, it will be 0.25% instead). Like the stat changes listed above, Steele's stats will gradually return to normal again as the booze levels reach below a certain threshold.

Alcohol Flush
Booze
Level
Changes
75%
  • -1 Physique
  • +1 Reflexes
  • +1 Willpower
  • +1 Intelligence
  • Remove "Smashed" status effect
50%
  • -2 Physique
  • +1 Reflexes
  • Remove "Drunk" status effect
25%
  • -2 Physique
  • +1 Willpower
  • +1 Intelligence
  • Remove "Buzzed" status effect
0%
  • Remove "Alcohol" status effect

在酒精作用消退并彻底从斯蒂尔体内排出(酒精度数降为0%)后,斯蒂尔将失去“Alcohol”状态效果并再次清醒。

操控


酒精浓度可以通过订购和饮用各种酒精饮料来提高。

Alcoholic Drinks
Drink Name Imbibe
Level
Vendor Sell
Price
Ausar Chaser +15% Embry 15
Beer +6% Delilah 1
Chitin Cracker +25% Embry 10
Crabbst Blue Ribbon +7% Burt 1
Fire Pepper +20% Embry 120
Mead +10% Burt 10
Miniature Rahn +13% Embry 25
Nyrean Knot +40% Embry 34
Queen's Honey +7% Embry 100
Quivering Quasar +20% Delilah 10
Sex on a Meteor +16% Delilah 20
Tallavarian Tingler +50% Kiro 0
X-Zil-rate +15% Burt 50
Nutnog +10% Busky 3500
Alcoholic Drinking Events
Event Imbibe
Level
Character Price
OrderDrink +50% Sellesy 50
Sure
(Introductory scene)
+10% Kiro 0
Drinking Contest +100% Kiro 0

可触发场景


在酒精影响下可能会触发一些额外的场景,尤其是处于"微醺"、"醉酒"或"烂醉"时。

Scenes
Location Booze Level Conditions
The Golden Peak

90% or more
"Smashed"

  • Order a drink from Embry while "Smashed"
  • 1/4 chance for three possible scenes:
    • Strange Hangover
      • Has been through Customs on New Texas
      • Has had sex with Shade with a Penis or has a Cunt Tail
      • Reaha is a follower
    • Tucked in at Shade's
      • Has had sex with Shade
    • Wake up in an alley, lose 5 credits (if possible)
      • If previous conditions are not met.