雇佣兵
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Mercenary Job Training
Description
作为一名雇佣兵,你的攻击将依赖纯粹的体格或瞄准,比起其他一切,你更注重一份出色的作战计划和坚固的装甲。你将学会以纯粹的蛮力和决心压倒敌人,用各式各样的武器和装备自卫,并在情况需要时驾驶飞船。雇佣兵的人生,就是靠暴力牟利的人生。
Class Specialties
初始物品
- 近战武器:Knife
- 远程武器:Eagle Handgun
- 装甲:Dress Clothes
- 护盾:廉价 JoyCo 护盾发生器
Perks
Steele gains class-specific perks for each level earned.
| Level | Name | Description |
|---|---|---|
| 2 | Critical Blows | Your strikes and shots gain a 10% chance of inflicting double damage on normal melee and ranged attacks. |
| 3 | Tough | Resistance to Kinetic damage increased by 10%. |
| 4 | Juggernaut | Grants a 25% chance to overcome any paralysis, stun or stagger effect every combat round. |
| 5 | Second Wind | Grants the ability to recover half of your maximum HP and Energy once per combat encounter. |
| 6 | Tough 2 | Increases Kinetic damage resistance provided by ‘Tough’ to 15% (+5%). |
| 7 | Iron Will | Allows your physical fortitude to contribute slightly to your willpower, granting one point of willpower for every five points of physique. |
| 8 | Heroic Reserves | Raises your maximum energy reserves by 33, allowing you to use more special attacks before tiring. |
| 9 | Heavily Armored | Reduces the effectiveness of Sunder (and Sunder-like effects) on you by 50%. |
| 10 | Single Minded | Increases willpower to maximum when your HP is below 50%. |
| 11 | Helldiver | Increases resistance to burning damage by 10%. |
| 12 | Boundless Reserves | Your base Energy increases to 150. |
| 13 | Second Skin | When wearing power armor, +2 evasion and +1 resolve. |
特殊能力
在选择特殊能力特长时,斯蒂尔可以获得属于两大主题之一的能力,以此定义玩家的游玩风格。
| Level | Close-Quarters | Ranged Fighter |
|---|---|---|
| 2 | Bloodthirsty | Armor Piercing |
| 3 | Power Strike | Rapid Fire |
| 4 | Riposte | Take Cover |
| 5 | Carpet Grenades | Detonation Charge |
| 6 | Heavy Weapons | Low Tech Solutions |
| 7 | Cleave | Concentrate Fire |
| 8 | Second Attack | Second Shot |
| 9 | Rending Attacks | Giant Slayer |
| 10 | Lunge | Bigger Guns |
| 11 | Sturm And Drang | Vaulting Strike |
| 12 | Specialized Combatant | Second Striker |
| 13 | Blood Frenzy | Tracer Rounds |
| Level | Name | Description |
|---|---|---|
| 1 | Headbutt (Starter Ability) | A physique-based attack that does not factor in weapon damage but has a chance of stunning your target. |
| 2 | Bloodthirsty | Melee attacks restore a few points of energy. |
| Armor Piercing | Ranged attacks ignore the first few points of enemy defense. | |
| 3 | Power Strike | Grants the ability to perform a single melee attack for 200% normal damage |
| Rapid Fire | Grants the ability to perform a ranged attack with two extra, reduced-accuracy shots. | |
| 4 | Riposte | Grants +15% evasion after any melee attack made for the remainder of the combat round. |
| Take Cover | Grants the ability to avoid nearly all incoming ranged attacks for 3 combat rounds. | |
| 5 | Carpet Grenades | Grants the ability to toss out a handful of micro-grenades, damaging everything in a large area. Hits all enemies. |
| Detonation Charge | Grants the ability to throw a focused detonation charge at an enemy for very high Burning damage. Focusing the charge restricts the blast radius to a single target. | |
| 6 | Heavy Weapons | Increases damage from physical, non-energy-based ranged weapons by 20%. |
| Low Tech Solutions | Increases damage from physical, non-energy-based melee weapons by 20%. | |
| 7 | Cleave | Grants an extra, low-accuracy swing when fighting groups of enemies or "plural" type foes. |
| Concentrate Fire | Allows consecutive ranged attacks to gain a bonus to damage. | |
| 8 | Second Attack | Allows you to make a second, low-accuracy attack whenever you perform a melee attack. Can stack with "Cleave". |
| Second Shot | Allows you to make a second, low-accuracy attack whenever you shoot a ranged weapon. | |
| 9 | Rending Attacks | Allows your "Power Strike" to apply Sunder (reducing armor by 50%) and your "Rapid Fire" to Stagger your opponents (reducing physique, reflexes, aim, and intelligence by 10%). |
| Giant Slayer | Grants +5% chance to critical strike foes who are 7 feet or taller. | |
| 10 | Lunge | Grants the ability to target most flying enemies with melee attacks and a low chance to stagger ground-bound foes. |
| Bigger Guns | You can use Heavy weapons without needing to meet the physique requirements. | |
| 11 | Sturm And Drang | Grants the ability to make one melee strike that procs a volley of ranged attacks like 'Rapid Fire' ability with enhanced accuracy and critical chance. |
| Vaulting Strike | Grants the ability to make a high damage melee attack that does +50% bonus damage to flying or tripped targets. One round cooldown. | |
| 12 | Specialized Combatant | Your bonus flurry attack for ranged or melee is upgraded to have full accuracy. |
| Second Striker | Allows you to become comfortable making bonus flurry attacks with melee AND ranged attacks. | |
| 13 | Blood Frenzy | You enter a Blood Frenzy for 3 turns, and then make a melee strike against every enemy. While in the Frenzy, each melee hit you land deals bonus damage and restores Health based on damage dealt. |
| Tracer Rounds | Load tracer ammunition that lasts for three turns, then make a full ranged attack. Grants a large increase to accuracy and additional burning damage while active. |
Notes
在计入物品加成之前,基础暴击率为 5%。致命连击再增加 10%,合计 15% 暴击率。
钢铁意志还会将最大意志力提升至 等级 * 6。通过装备提高最大体格也会提高最大意志力。
嗜血每回合恢复 2-4 点能量。该效果不会因二次攻击或劈砍而获得更多能量。
穿甲忽略 等级 + (0-2) 点防御。
强力打击的伤害倍率默认为 2 倍。若攻击者还拥有二次攻击则提升至 2.7 倍;若还拥有专精战士则提升至 3 倍。可以造成暴击。
地毯式手榴弹造成的燃烧伤害等于 10 + 等级 * 2.5 + 智力 / 1.5。
爆破雷管造成的燃烧伤害等于 15 + 等级 * 4 + 智力。
重型武器和低科技方案只作用于武器基础伤害,不作用于体格或瞄准带来的加成伤害。
集中火力的伤害加成在首次连续命中时等于 等级 / 2,之后每次连续命中都等于 等级。未命中时重置。近战攻击保留该加成。
突刺有 1/20 的几率进行体格对体格的判定,以施加踉跄状态。
更大口径所指的重型武器包括动力装甲和需要高体格的武器。尽管名字如此,它同样适用于近战武器。
急速射击、二次攻击、二次射击和狂飙突进提供的追加攻击有 45% 的几率落空,与命中率无关。若所用武器带有额外命中率标记,或目标处于眩晕或麻痹状态,则忽略该惩罚。
腾跃打击造成 3.5 倍基础伤害。它可以暴击,但不能同时迷你暴击。迷你暴击优先。绊倒几率武器是雇佣兵施加绊倒状态的唯一途径。绊倒可由腾跃打击造成,但不会触发迷你暴击。
血之狂怒的治疗量为近战伤害的 25%。近战伤害 +10%。适用于所有近战伤害,包括强力打击、腾跃打击以及狂飙突进中的近战部分。
曳光弹使远程命中率提高 20,并附加 5 点燃烧伤害。
荡妇射线、高级荡妇射线、重型荡妇射线、Bimboleum 发射器和FZR 灭火系统仅凭二次射击通常无法作为普通攻击一回合发射超过一次。不过,急速射击和狂飙突进可以获得正常的追加射击。拥有二次射击或二次打击者时,它们会打出完整的 4 次攻击。
劈砍
阿玛拉·费尔 - 赛博朋克安保人员 & 斯拉姆伍尔夫 - 卡恩医生 - 伊坦 - 黏液复制体 - 格雷·普莱姆 - 被感染的船员 - 贾基·法斯宾 - 克里姆(若她部署炮塔)- 莫尔根 - 纳琳交配球 - 努卡灵能者 - 尼瑞安禁卫 - 拉斯克维尔帮派 - 拉斯克维尔炮塔 - 鼠盗 - 红色齐尔雄性 - 火箭荚舱 - 安保机器人 - 安保无人机 - 安保机器人 - 塞勒涅与尼尔 - 沙林萨满 - 塔姆 - 提丰 - 乌尔博格(若他部署炮塔)- 金星齐尔陷阱 - 虚空海盗 - 扎伊卡帮派
一些“群体”型敌人以单个战斗者呈现。在这种情况下,劈砍只算一次额外攻击。
巨人杀手
远古战争机器人 - 阿格罗什 - Bothrioc Quadomme - 科尔根船长 - 乔尔敏 - 戴恩 - 魔王塞瑞 - 玩偶师 - 卡尔诺医生 - 挖掘机器人 - 费鲁泽 - 熔炉猎犬 - 弗罗斯蒂 - 弗拉里 - 加比拉尼度假者 - 凝胶宗 - 贾基·法斯宾 - 卡斯卡 - 米洛丹亚马逊 - 米洛丹壮汉 - 米洛丹渗透者 - 米洛丹女祭司 - 米洛丹男性 - 米洛丹战狮 - 深海女王 - 里宗·扎乌 - 静也 - 赛迪安女性 - 赛迪安男性 - 泰亚尔医生 - 维特拉谢尔拳手 - 扎尔特