Translations:Shade/12/en
来自Trials in Tainted Space Bilingual Wiki
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When encountered as a hostile, Shade’s combat actions include:
- Shoot First - Shade gets off an extra shot in Turn 1, unless the target also has Shoot First.
- Disarming Shot - Targets Steele only. Attempts to Disarm Steele with a well-placed shot.
- Arc Caster - Basic ranged attack that does electric damage to a target.
- Holdout Pistol - Backup ranged attack that does kinetic damage to a target.
- Quickdraw - Free action. If Shade has been disarmed or if target is immune to electric damage after getting shot from Arc Caster.
- Tazer - Shoots dart at a target doing electric damage with a chance of a stun.
- Gas Grenade - Grenade that reduces Reflexes and Aim on a target.