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Translations:Shade/12/en

来自Trials in Tainted Space Bilingual Wiki

When encountered as a hostile, Shade’s combat actions include:

  • Shoot First - Shade gets off an extra shot in Turn 1, unless the target also has Shoot First.
  • Disarming Shot - Targets Steele only. Attempts to Disarm Steele with a well-placed shot.
  • Arc Caster - Basic ranged attack that does electric damage to a target.
  • Holdout Pistol - Backup ranged attack that does kinetic damage to a target.
  • Quickdraw - Free action. If Shade has been disarmed or if target is immune to electric damage after getting shot from Arc Caster.
  • Tazer - Shoots dart at a target doing electric damage with a chance of a stun.
  • Gas Grenade - Grenade that reduces Reflexes and Aim on a target.